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==Barbarian Passives==
The Barbarian's skills and skill trees were first seen at [[BlizzCon 2008]] as a mix of active and passive skills (mostly passive), with only a few enabled and many showing nothing more than vague descriptions in the skill trees.
For the [[BlizzCon 2009]] build, 24 of the Barbarian's passive skills were removed, and only five new passives were introduced: [[Scavenge]], [[Strong Constitution]], [[Bloodthirst (skill)|Bloodthirst]], [[Retaliation (skill)|Retaliation]], and [[Cripple]].
For [[BlizzCon 2010]], passive skills were removed from the skill trees and replaced by [[traits]]. Twelve of the Barbarian's passive skills were removed, but this time, 28 new traits were introduced. Only two passives were turned, more or less directly, into traits: [[Bad Temper (Skill)|Bad Temper]] and [[Second Wind (skill)|Second Wind]].
By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 13 of the Barbarian's traits were turned into passives, 18 of them were removed, and 9 passives were brand new.
The list of Barbarian passives shown at the press event was obviously still in development. There were several issues: [[Pound of Flesh]] was listed twice, [[Cruelty]] had the same description and icon as [[Bloodthirst]], [[Slaughter (Barbarian passive)|Slaughter]] had the same description and icon as [[Berserker Rage]], and 6 passives had no level requirements, possibly so beta players could try them out right from the beginning. Also, the list of Barbarian passives was noticeably longer than that of the other classes, and will no doubt be shortened.
Just a few days later, the passive [[Tough As Nails]] was announced, which seems to be designed to replace [[Iron Skin]] and another passive.
{{Skill_navbox_Diablo_III|Barbarian}}
[[category:Skills]]
[[category:Barbarian]]