Difference between revisions of "Bone Armor"

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(Created page with " * '''Base Skill '''(Physical) ** '''Cost: 10 '''Essence ** '''Cooldown: 10 '''seconds ** Rip bones from nearby enemies, dealing '''150% '''weapon damage, and create armor tha...")
 
(No difference)

Latest revision as of 19:17, 27 June 2017

  • Base Skill (Physical)
    • Cost: 10 Essence
    • Cooldown: 10 seconds
    • Rip bones from nearby enemies, dealing 150% weapon damage, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Bone Armor lasts 60 seconds.
  • [Placeholder] Increased Damage (Physical)
    • Damage dealt to enemies is increased by 200%.
  • [Placeholder] Immunity (Physical)
    • Your armor absorbs all incoming damage for 5 seconds and grants immunity to all control impairing effects.
  • Dislocation (Physical)
    • Enemies hit are also stunned for 2 seconds.
  • Thy Flesh Sustained (Physical)
    • Cost: 20% Health
    • Increases your Life per Second by 10% per target hit.
  • Reap of Anguish (Physical)
    • Bone Armor also increases your movement speed by 1% for each enemy hit.