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Deadly Reach

61 bytes removed, 16:59, 13 September 2011
updated with official data
<noinclude>
[[File:IconDeadlyReach.jpgpng|left]]'''Deadly Reach''' is a Spirit Generating [[Monk skill]] unlocked at [[clvl|levelLevel]] 54.
This is one of the Monk's [[Combo]] skills. Combo skills generate Spirit.
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==Background==
{{Skillbox D3<!-- [[File:Diablo_III_Logo.jpg|portrait= --><!-- thumb|portrait-width= -->200px|right|name= Deadly Reach|user= Monk|clvl= 5|description= Project lines of pure force over a short distance for X% weapon damage. Generates X Spirit per attack.|type= [[Combo]]/[[Damagein action]]|resource= Generates [[Spirit]]|alabaster= Unknown|crimson= Unknown|golden= Unknown|indigo= Unknown|obsidian= Unknown}}
Unknown.
==Skill Effects==
The following is a very quick list. See the [[Deadly Reach rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
==Skill Design=={{Active skills header}}Unknown.</noinclude>{{Deadly Reach info}}
  ==Skill Effect=={{Active skill header}}</noinclude>{{Skill effects|Deadly Reach|IconDeadlyReach.jpg|([[clvl|Level]] 5)|Project lines of pure force over a short distance for {{c_lime|125%}} weapon damage. Generates {{c_lime|6}} Spirit Per Hit}} | width="40px" | [[image:IconCrimson.jpg|40px|center|link=Crimson]]| width="140px" | [[Foresight (rune effect)|Foresight]]| The third strike of Deadly Reach increases the damage of all attacks by {{c_lime|Y10%}} for {{c_lime|X17}} seconds. This effect can stack up to {{c_lime|Z3}} times.
|-
| width="40px" | [[image:IconIndigo.jpg|40px|center|link=Indigo]]| [[Piercing Trident (rune effect)|Piercing Trident]] | The second and third strike of the skill have an increased area of effect. Also increases skill damage to {{c_lime|X212%}} of weapon damage.
|-
| width="40px" | [[image:IconObsidian.jpg|40px|center|link=Obsidian]]| [[Scattered Blows (rune effect)|Scattered Blows]] | The third strike is replaced with an attack that will hit up to {{c_lime|X9}} enemies within {{c_lime|Y15}} yards for {{c_lime|Z125%}} weapon damage as Lightning damage.
|-
| width="40px" | [[image:IconGolden.jpg|40px|center|link=Golden]]| [[Strike from Beyond (rune effect)|Strike from Beyond]] | Critical hits caused with this skill generate extra {{c_lime|7}} Spirit.
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]| [[Keen Eye (rune effect)|Keen Eye]] | Critical hit damage for this attack is increased The third strike of Deadly Reach increases the armor of the monk by {{c_lime|X80%}} for {{c_lime|10}} seconds.
|-
<noinclude>
|}
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
==Skill Design==
Unknown.
==Skill Rune EffectsSynergies==* No [[runesynergies]] effects for Deadly Reach with any of the [[passive skill]]s are yet known. 
==Development==
'''Deadly Reach''' was first seen at the [[July 2011 Press Event]], where it was a level 5 skill. Unfortunately, no information about the skill's function was available.
 
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==Related Articles==
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- Diablo III 12th Sep 2011
{{Skill navbox Diablo III|Monk}}
[[category:Monk skills]]
[[category:Active skills]]
[[category:Combo skills]]
</noinclude>
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