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Fanmade:Martial Arts Skill Tree

1,044 bytes added, 14:01, 5 May 2012
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'''If you have any ideas, please feel free to post them here. The author [[User:Veskin7 Bukito|Veskin7 Bukito]] will see if they are good enough and will leave them if they are. He will also contact you to say thanks and talk about any further ideas about the Dragon Warrior or something else.'''
==Mantis Strike==The warrior puts his weapons away and attacks with hands, but his fingers form a "mantis" /see Gen from Street Fighter Alpha 3/. This is a special attack that strikes the lymph nodes of the enemy, causing a paralyse effect for a moment /1 second/. With each press of the skill button the warrior strikes once and the enemy is paralysed for one second. There is a good chance to make a critical strike. Costs some mana. Adding points to this skill will increase the damage and the chance to make a critical strike.  
==Mantis Combo==
A fast combo of Mantis fists /check Gen from Street Fighter Alpha 3/ and elbows that pushes the enemies back and paralyses them for a moment. When the enemies are more than one the blows are divided to each of them (like Zeal attack but with fists and elbows). The There is a chance to make a critical strike is decreased, because the attack is fast, but still there is a chance to hurt the enemy critically. Costs mana.
Adding points to this skill increase the damage, the chance to hit and the count of blows. The chance to make a critical strike also increases. The mana cost will increase.
Adding points to this skill will increase the damage, the chance to hit and the lenght of the jump. The mana cost will increase.
 
 
 
==Serpent Jump==
This skill is inspired by Parkour /Free-run/. When you point an enemy with the mouse cursor and use this skill, the warrior starts jumping on the other enemies heads /if there are any foes before the selected one/ and attacks from the air with a devastating slash. There is another option. If there are no other enemies, the warrior jumps to the nearest wall, tree, table or other and then he jumps and slashes the enemy. If there is nothing around that could be used to jump from, the warrior just says "I can't." This skill can be used to get away from surrounding enemies. If you just point another location, the warrior will jump on the enemies heads and land there. The enemies that the warrior uses to jump on remain stunned for a while. Some bigger enemies can be hard to stun. The damage of the slash is greatly increased. Costs mana.
 
Adding points to the skill will increase the damage of the slash, the length of the jumps and the stun duration. The mana cost increases.
==Cobra Strike==
A lightning fast strike with fingertips in the enemy’s throat. It makes him stop moving and he chokes for a whileand is unable to move or attack. It can cause the weaker enemy’s death. This tecnique can interrupt enemy's attack. There is no cooldown. This skill is available to living humanoid creatures only. Costs mana.
Adding points to this skill will increrase the damage, the critical blow chance ant and the choke duration of the enemy. The mana cost will increase.
==Eagle Talons==
The warrior jumps in mid air and swings his hands aside sliking slicing the enemy with Eagle Talons a special technique meant to cut trough enemy's throat. It also has the chance to open wounds. Costs mana.
Adding points to this skill will increase the damage and the chance to open wounds. The mana cost will increase.
==Meditation==
This skill works like Flask Up in WOW. When activated, the warrior sits on the ground and meditates. The meditation lasts 25 15 seconds and if you interrupt it with moving or attacking, you won't get bonuses and will have to do it all over again. The bonuses from Meditation after you complete it are: increased Damage and Defence, boosted Dexterity, Life and Mana, increased resistances with some percents and also increased chance to make critical strike. You get these bonuses for 25 minutes. Costs mana.
When in a party with other players: everyone gets close to the Dragon Warrior /the area of effect is small/ and he casts the spell. Everyone sits on the ground and meditates. When the Meditation is complete small white sparkles start dancing around your character's body - the indication for Meditation bonuses.
==Kobo Djutsu - the Art of Bone Breaking==
A passive skill that increase the chance to break bones, but only if you use Martial Arts skills. This requires creating a brand new feature in the game called Bone Breaking /see below/. Breaking the bones of enemies will affect their behaviour in combat and movement. If the enemy is higher level, the chance to break his bones is lower, so add points to the skill.
Wearing armor decreases the chance to break bones. When attacked there's a random chance to break different parts of the body. When a bone is broken, a diagram displays it and there is a text that says what is broken. When breaking bones, there is a sparkle like the critical strike, but it's red. To heal fractures, you must drink special potions - Fracture Potions - each potion heals one fracture.
 '''Mace class weapons should also break bones.'''
==Regeneration==
A passive skill that gives the ability to regenerate with time. It also gives the chance to heal open wounds.
Adding points to the skill will increase the Life regeneration speed with some percents. The chance to heal wounds also gets better.
As I look at these calculations I cannot say which one is the Ultimate Skill - '''Battle Fury''' or '''Focus''' in combination with '''Critical Strike'''. Maybe you will tell me?
 
 
 
==Instinct==
This is a passive skill that gives the warrior the chance to block or avoid a critical strike. In addition after the critical blow is avoided, the defense of the warrior is temporarily increased - 3 seconds max.
 
Adding points to this skill will increase the chance to avoid a critical strike, the time of the increased defense after that also gets more (up to 3 seconds) and of course the percentage of the temporarily increased defense gets more.
{{Fan creation Fanmade navbox|fan_skill}}{{Class navbox floor}}
[[Category:Fan classesskills]]
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