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		<id>https://www.diablowiki.net/index.php?action=history&amp;feed=atom&amp;title=Story_scrolls</id>
		<title>Story scrolls - Revision history</title>
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		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Story_scrolls&amp;action=history"/>
		<updated>2026-04-14T23:27:47Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Story_scrolls&amp;diff=5177&amp;oldid=prev</id>
		<title>Leord at 12:06, 10 November 2008</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Story_scrolls&amp;diff=5177&amp;oldid=prev"/>
				<updated>2008-11-10T12:06:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:06, 10 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Scroll-lachdanans1.jpg|frame]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Scroll-lachdanans1.jpg|frame]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Story scrolls&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;are information delivery systems found through the dungeons in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Diablo III&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;. When found and clicked on, story scrolls provide exposition via explanatory dialogue, as though your character were reading it. A small icon of an open book appears on the lower right of the screen, with stop, play, and close window buttons above it, like a medieval version of winamp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Story scrolls are information delivery systems found through the dungeons in Diablo III. When found and clicked on, story scrolls provide exposition via explanatory dialogue, as though your character were reading it. A small icon of an open book appears on the lower right of the screen, with stop, play, and close window buttons above it, like a medieval version of winamp.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The story scrolls basically replicate the function of the secret tomes found throughout the dungeons in Diablo I and II, but you need not stand there and watch the text roll up the screen while hearing the narration. Thanks to the improved interface in Diablo III, you can listen to it while you fight, shop, or just stand still, and you can stop, replay, or pause the scrolls at any time. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The story scrolls basically replicate the function of the secret tomes found throughout the dungeons in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Diablo I&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Diablo II|&lt;/ins&gt;II&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, but you need not stand there and watch the text roll up the screen while hearing the narration. Thanks to the improved interface in Diablo III, you can listen to it while you fight, shop, or just stand still, and you can stop, replay, or pause the scrolls at any time. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Only one scroll, [[Lachdanan]]'s, was present in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Blizzcon &lt;/del&gt;demo, but there will be others in the final game. It's not known if they will require the scrolls to listen to, or if they'll be added to an interface like the Quest window, allowing you to play or replay them whenever you wish.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Only one scroll, [[Lachdanan]]'s, was present in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[BlizzCon 2008]] &lt;/ins&gt;demo, but there will be others in the final game. It's not known if they will require the scrolls to listen to, or if they'll be added to an interface like the Quest window, allowing you to play or replay them whenever you wish.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Leord</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Story_scrolls&amp;diff=5112&amp;oldid=prev</id>
		<title>Flux at 17:39, 9 November 2008</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Story_scrolls&amp;diff=5112&amp;oldid=prev"/>
				<updated>2008-11-09T17:39:13Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:39, 9 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Story scrolls are information delivery systems found through the dungeons in Diablo III. When found and clicked on, story scrolls &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;play expositional and/or &lt;/del&gt;explanatory dialogue, as though your character were reading it. A small icon of an open book appears on the lower right of the screen, with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;stop, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pause&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;play button &lt;/del&gt;above it, like a medieval version of winamp.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Image:Scroll-lachdanans1.jpg|frame]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Story scrolls are information delivery systems found through the dungeons in Diablo III. When found and clicked on, story scrolls &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;provide exposition via &lt;/ins&gt;explanatory dialogue, as though your character were reading it. A small icon of an open book appears on the lower right of the screen, with stop, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;play&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;close window buttons &lt;/ins&gt;above it, like a medieval version of winamp.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The story scrolls basically replicate the function of the secret tomes found throughout the dungeons in Diablo I, but you need not stand there and watch the text roll up the screen while hearing the narration. Thanks to the improved interface in Diablo III, you can listen to it while you fight, shop, or just stand still, and you can stop, replay, or pause the scrolls at any time. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The story scrolls basically replicate the function of the secret tomes found throughout the dungeons in Diablo I &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and II&lt;/ins&gt;, but you need not stand there and watch the text roll up the screen while hearing the narration. Thanks to the improved interface in Diablo III, you can listen to it while you fight, shop, or just stand still, and you can stop, replay, or pause the scrolls at any time. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Only one scroll, [[Lachdanan]]'s, was present in the Blizzcon demo, but there will be others in the final game&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and it&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;assumed &lt;/del&gt;they will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;playable whenever you like, accessed via &lt;/del&gt;an interface like the Quest window.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Only one scroll, [[Lachdanan]]'s, was present in the Blizzcon demo, but there will be others in the final game&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. It&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not known if &lt;/ins&gt;they will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;require the scrolls to listen to, or if they'll &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;added to &lt;/ins&gt;an interface like the Quest window&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, allowing you to play or replay them whenever you wish&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Flux</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Story_scrolls&amp;diff=5110&amp;oldid=prev</id>
		<title>Flux at 17:32, 9 November 2008</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Story_scrolls&amp;diff=5110&amp;oldid=prev"/>
				<updated>2008-11-09T17:32:34Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Story scrolls are information delivery systems found through the dungeons in Diablo III. When found and clicked on, story scrolls play expositional and/or explanatory dialogue, as though your character were reading it. A small icon of an open book appears on the lower right of the screen, with a stop, pause, and play button above it, like a medieval version of winamp.&lt;br /&gt;
&lt;br /&gt;
The story scrolls basically replicate the function of the secret tomes found throughout the dungeons in Diablo I, but you need not stand there and watch the text roll up the screen while hearing the narration. Thanks to the improved interface in Diablo III, you can listen to it while you fight, shop, or just stand still, and you can stop, replay, or pause the scrolls at any time. &lt;br /&gt;
&lt;br /&gt;
Only one scroll, [[Lachdanan]]'s, was present in the Blizzcon demo, but there will be others in the final game, and it's assumed they will all be playable whenever you like, accessed via an interface like the Quest window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:story scrolls]]&lt;br /&gt;
[[category:items]]&lt;/div&gt;</summary>
		<author><name>Flux</name></author>	</entry>

	</feed>