<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://www.diablowiki.net/index.php?action=history&amp;feed=atom&amp;title=Rift_Guardian</id>
		<title>Rift Guardian - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://www.diablowiki.net/index.php?action=history&amp;feed=atom&amp;title=Rift_Guardian"/>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;action=history"/>
		<updated>2026-04-14T16:17:55Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=75716&amp;oldid=prev</id>
		<title>Chapapote: /* Rift Guardian Roll Call */</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=75716&amp;oldid=prev"/>
				<updated>2014-07-01T01:56:24Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Rift Guardian Roll Call&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:56, 1 July 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot; &gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Rift Guardians are randomly-selected to appear at the end of the rift. They are entirely random and unweighted, with any able to appear in any type of Rift, with one exception. The [[Lord of Bells]] is the [[Easter Egg]] version of the [[Cow King]] and will only appear at the end of the ultra-rare [[Infernal Bovine]] rift.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Rift Guardians are randomly-selected to appear at the end of the rift. They are entirely random and unweighted, with any able to appear in any type of Rift, with one exception. The [[Lord of Bells]] is the [[Easter Egg]] version of the [[Cow King]] and will only appear at the end of the ultra-rare [[Infernal Bovine]] rift.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/del&gt;[[Greater Rift Guardians]]: All of these Guardians (save the [[Lord of Bells]]) can appear as Greater Rift Guardians, where they may have additional abilities or other upgrades.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Greater Rift Guardians]]: All of these Guardians (save the [[Lord of Bells]]) can appear as Greater Rift Guardians, where they may have additional abilities or other upgrades.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l143&quot; &gt;Line 143:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 143:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Huge and slow, but damaging poison clouds fill the screen and persist after his death. Can be dangerous in close quarters.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Huge and slow, but damaging poison clouds fill the screen and persist after his death. Can be dangerous in close quarters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Low difficulty, though melee characters without high poison resistance will find him dangerous.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Low difficulty, though melee characters without high poison resistance will find him dangerous.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Media==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Media==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chapapote</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=75715&amp;oldid=prev</id>
		<title>Flux at 01:31, 1 July 2014</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=75715&amp;oldid=prev"/>
				<updated>2014-07-01T01:31:57Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:31, 1 July 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians drop more items (including materials and gems) than any other single target in the game, and are the single best source for [[Blood Shards]], dropping at least 40 on Normal difficulty and increasing 5-10 per difficulty level (up to 100~ on Torment 6). Their drop values have changed repeatedly; during the Reaper of Souls beta test Guardians dropped like any random Elite, with the main reward for clearing a rift coming in a [[Horadric Cache]], but this drop was moved directly to the Guardian during testing.[http://diablo.incgamers.com/blog/comments/legendary-plans-caches-rift-bosses-set-change-next-patch]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians drop more items (including materials and gems) than any other single target in the game, and are the single best source for [[Blood Shards]], dropping at least 40 on Normal difficulty and increasing 5-10 per difficulty level (up to 100~ on Torment 6). Their drop values have changed repeatedly; during the Reaper of Souls beta test Guardians dropped like any random Elite, with the main reward for clearing a rift coming in a [[Horadric Cache]], but this drop was moved directly to the Guardian during testing.[http://diablo.incgamers.com/blog/comments/legendary-plans-caches-rift-bosses-set-change-next-patch]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/del&gt;[[Greater Rift Guardians]] were added to the game with Greater Rifts in [[Patch 2.1]]. These are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;souped-up versions of normal &lt;/del&gt;Rift Guardians and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;spawn just the same&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;appearing when a Greater Rift is 100% completed. They are more dangerous than normal Rift Guardians&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and tend to attack and summon &lt;/del&gt;much more &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rapidly&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Greater Rift Guardians]] were added to the game with Greater Rifts in [[Patch 2.1]]. These are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;identical to &lt;/ins&gt;Rift Guardians &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in appearance &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;abilities&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but they grow nastier on higher difficulty level [[Grifts]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capable of dealing their attacks or summonings &lt;/ins&gt;much more &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quickly&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians are randomly-assigned to each Rift, with one picked from the possible Guardians on a large list. (With one exception; the [[Lord of Bells]] only appears after the [[Easter Egg]] Infernal Bovine cow rifts.)[http://diablo.incgamers.com/blog/comments/reaper-souls-easter-egg-infernal-bovine-secret-nephalem-rift] &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians are randomly-assigned to each Rift, with one picked from the possible Guardians on a large list. (With one exception; the [[Lord of Bells]] only appears after the [[Easter Egg]] Infernal Bovine cow rifts.)[http://diablo.incgamers.com/blog/comments/reaper-souls-easter-egg-infernal-bovine-secret-nephalem-rift] &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians are all &amp;quot;purple&amp;quot; Unique monsters, with special powers and abilities that are pre-set, rather than randomly-spawned as the [[Boss Modifiers|Modifiers]] are on random [[Elites]].&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Many &lt;/del&gt;Guardians have some special abilities that do not appear &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on other bosses&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such as &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;full screen elemental attacks displayed by [[Rime]] and [[Blighter]] when they drop below 25% health&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians are all &amp;quot;purple&amp;quot; Unique monsters, with special powers and abilities that are pre-set, rather than randomly-spawned as the [[Boss Modifiers|Modifiers]] are on random [[Elites]].&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Most &lt;/ins&gt;Guardians have some special abilities that do not appear &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in their normal&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;non-Guardian forms (including &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Quest/Act Bosses)&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some &lt;/del&gt;Rift Guardians &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are modified quest bosses, and players will encounter Guardian versions of [[Zoltan Kulle]], [[The Butcher]], [[Ghom]], [[Maghda]], [[Cydaea]], [[Leoric]]] and several others&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* '''Enrage: '''All &lt;/ins&gt;Rift Guardians &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have special attacks they may unleash when below 25% hit points&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Rift Guardian Index==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Rift Guardian Roll Call==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Rift-bosses-achievement-ros1.jpg|thumb|400px|Rift Guardians Achievement listing.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Rift Guardians are randomly-selected to appear at the end of the rift. They are entirely random and unweighted, with any able to appear in any type of Rift, with one exception. The [[Lord of Bells]] is the [[Easter Egg]] version of the [[Cow King]] and will only appear at the end of the ultra-rare [[Infernal Bovine]] rift.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Rift Guardians are randomly-selected to appear at the end of the rift. They are entirely random and unweighted, with any able to appear in any type of Rift, with one exception. The [[Lord of Bells]] is the [[Easter Egg]] version of the [[Cow King]] and will only appear at the end of the ultra-rare [[Infernal Bovine]] rift.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;File:Rift-bosses-achievement-ros1.jpg|thumb|400px|&lt;/del&gt;Rift Guardians &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Achievement listing.&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[Greater &lt;/ins&gt;Rift Guardians]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: &lt;/ins&gt;All of these Guardians (save the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Lord of Bells&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;) can appear as Greater Rift Guardians, where they may have additional abilities or other &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upgrades&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All of these Guardians (save the Lord of Bells) can appear as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Greater Rift Guardians&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;, where they may have additional abilities or other &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;improvements&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Flux</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=75714&amp;oldid=prev</id>
		<title>Flux at 01:26, 1 July 2014</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=75714&amp;oldid=prev"/>
				<updated>2014-07-01T01:26:08Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;amp;diff=75714&amp;amp;oldid=75605&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Flux</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=75605&amp;oldid=prev</id>
		<title>Flux at 07:12, 28 June 2014</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=75605&amp;oldid=prev"/>
				<updated>2014-06-28T07:12:36Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 07:12, 28 June 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians are large &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;bosses&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;randomly-selected from a large list of potential enemies. They &lt;/del&gt;appear when the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player&lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/del&gt;a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Nephalem Rift&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kill enough enemies (around 500) to bring the progress bar to 100%&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:Rift-guardian-rime1.jpg|thumb|400px|Rime goes enrage-mode when near death.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians are large &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Unique enemies&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/ins&gt;appear &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only in Nephalem Rifts &lt;/ins&gt;when the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;progress bar has reached 100%. &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This requires about 500 kills.&lt;/ins&gt;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There are &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;couple of dozen different Rift Guardians, all with preset names and &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Elite Affixes&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, plus some special unique boss talents&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[File:Rift-guardian-rime1.jpg|thumb|400px|Rime goes enrage-mode when near death.]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians drop more items (including materials and gems) than any other single target in the game, and are the single best source for [[Blood Shards]], dropping at least 20 on Normal difficulty and far &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more &lt;/ins&gt;(80+) on the higher Torment difficulties. During the Reaper of Souls beta test Guardians dropped like any random Elite, with the main reward for clearing a rift coming in a [[Horadric Cache]], but this drop was moved directly to the Guardian during testing.[http://diablo.incgamers.com/blog/comments/legendary-plans-caches-rift-bosses-set-change-next-patch]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians drop more items (including materials and gems) than any other single target in the game, and are the single best source for [[Blood Shards]], dropping at least 20 on Normal difficulty and far &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mroe &lt;/del&gt;(80+) on the higher Torment difficulties. During the Reaper of Souls beta test Guardians dropped like any random Elite, with the main reward for clearing a rift coming in a [[Horadric Cache]], but this drop was moved directly to the Guardian during testing.[http://diablo.incgamers.com/blog/comments/legendary-plans-caches-rift-bosses-set-change-next-patch]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [[[Greater Rift Guardians]] were added to the game with Greater Rifts in [[Patch 2.1]]. These are souped-up versions of normal Rift Guardians, and behave just the same, appearing only when a Greater Rift is 100% completed and acting as the final boss of the Rift.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians are all &amp;quot;purple&amp;quot; Unique monsters, with special powers and abilities that are pre-set, rather than randomly-spawned as the [[Boss Modifiers|Modifiers]] are on random [[Elites]].&amp;#160; Many Guardians have some special abilities that do not appear on other bosses, such as the full screen elemental attacks displayed by [[Rime]] and [[Blighter]] when they drop below 25% health. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rift Guardians are all &amp;quot;purple&amp;quot; Unique monsters, with special powers and abilities that are pre-set, rather than randomly-spawned as the [[Boss Modifiers|Modifiers]] are on random [[Elites]].&amp;#160; Many Guardians have some special abilities that do not appear on other bosses, such as the full screen elemental attacks displayed by [[Rime]] and [[Blighter]] when they drop below 25% health. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some Rift Guardians are modified quest bosses, and players will encounter Guardian versions of [[Zoltan Kulle]], [[The Butcher]], [[Maghda]], [[Cydaea]], [[Leoric]]] and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;many &lt;/del&gt;others. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some Rift Guardians are modified quest bosses, and players will encounter Guardian versions of [[Zoltan Kulle]], [[The Butcher]], [[Maghda]], [[Cydaea]], [[Leoric]]] and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;several &lt;/ins&gt;others. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Rift-bosses-achievement-ros1.jpg|thumb|400px|Rift Guardians Achievement listing.]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Rift-bosses-achievement-ros1.jpg|thumb|400px|Rift Guardians Achievement listing.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All of these Guardians (save the Lord of Bells) can appear as [[Greater Rift Guardians]], where they may have additional abilities or other improvements.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Agnidox]] &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Agnidox]] &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Bone Warlock]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Bone Warlock]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l64&quot; &gt;Line 64:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blue&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;blue&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Encounter_Name - The Cultist Legion&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Encounter_Join_Instruction - Triggered by {s1}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** TestBossEncounter_Info_Text - Cultist Legion&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** TestBossEncounter_Taunt_Text - Wave Fight Challenge&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Boss_Alcarnus_01_SkeletonKing_01_Encounter_Name - Boss: Random Boss Fight&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Boss_Alcarnus_01_SkeletonKing_01_Encounter_Name - Boss: Random Boss Fight&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Boss_Alcarnus_01_SkeletonKing_01_Taunt_Text - Defeat the Boss!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Boss_Alcarnus_01_SkeletonKing_01_Taunt_Text - Defeat the Boss!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l196&quot; &gt;Line 196:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 195:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[category: Uniques]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[category: Rift Guardians]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[category: Reaper of Souls]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Nephalem Rifts]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Nephalem Rifts]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:monsters]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[category: Greater Rifts]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:bosses]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: monsters]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: bosses]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Adventure Mode]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: Adventure Mode]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: End game]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category: End game]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Flux</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=71368&amp;oldid=prev</id>
		<title>Michael F: /* Rift Guardian Index */</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=71368&amp;oldid=prev"/>
				<updated>2014-05-03T00:38:45Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Rift Guardian Index&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:38, 3 May 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Stonesinger]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Stonesinger]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Sand Shaper]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Sand Shaper]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Satrix]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Tethrys]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Tethrys]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Binder]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Binder]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Choker]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Choker]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Voracity]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Voracity]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Media==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Media==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Michael F</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=70360&amp;oldid=prev</id>
		<title>Flux: Created page with &quot;Rift Guardians are large bosses, randomly-selected from a large list of potential enemies. They appear when the player(s) in a Nephalem Rift kill enough enemies (around 50...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Rift_Guardian&amp;diff=70360&amp;oldid=prev"/>
				<updated>2014-04-18T16:42:10Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Rift Guardians are large bosses, randomly-selected from a large list of potential enemies. They appear when the player(s) in a &lt;a href=&quot;/Nephalem_Rift&quot; class=&quot;mw-redirect&quot; title=&quot;Nephalem Rift&quot;&gt;Nephalem Rift&lt;/a&gt; kill enough enemies (around 50...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Rift Guardians are large bosses, randomly-selected from a large list of potential enemies. They appear when the player(s) in a [[Nephalem Rift]] kill enough enemies (around 500) to bring the progress bar to 100%.  &lt;br /&gt;
&lt;br /&gt;
[[File:Rift-guardian-rime1.jpg|thumb|400px|Rime goes enrage-mode when near death.]]&lt;br /&gt;
Rift Guardians drop more items (including materials and gems) than any other single target in the game, and are the single best source for [[Blood Shards]], dropping at least 20 on Normal difficulty and far mroe (80+) on the higher Torment difficulties. During the Reaper of Souls beta test Guardians dropped like any random Elite, with the main reward for clearing a rift coming in a [[Horadric Cache]], but this drop was moved directly to the Guardian during testing.[http://diablo.incgamers.com/blog/comments/legendary-plans-caches-rift-bosses-set-change-next-patch]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rift Guardian Types and Powers==&lt;br /&gt;
&lt;br /&gt;
Rift Guardians are randomly-assigned to each Rift, with one picked from the possible Guardians on a large list. (With one exception; the [[Lord of Bells]] only appears after the [[Easter Egg]] Infernal Bovine cow rifts.)[http://diablo.incgamers.com/blog/comments/reaper-souls-easter-egg-infernal-bovine-secret-nephalem-rift] &lt;br /&gt;
&lt;br /&gt;
Rift Guardians are all &amp;quot;purple&amp;quot; Unique monsters, with special powers and abilities that are pre-set, rather than randomly-spawned as the [[Boss Modifiers|Modifiers]] are on random [[Elites]].  Many Guardians have some special abilities that do not appear on other bosses, such as the full screen elemental attacks displayed by [[Rime]] and [[Blighter]] when they drop below 25% health. &lt;br /&gt;
&lt;br /&gt;
Some Rift Guardians are modified quest bosses, and players will encounter Guardian versions of [[Zoltan Kulle]], [[The Butcher]], [[Maghda]], [[Cydaea]], [[Leoric]]] and many others. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rift Guardian Index==&lt;br /&gt;
&lt;br /&gt;
The Rift Guardians are randomly-selected to appear at the end of the rift. They are entirely random and unweighted, with any able to appear in any type of Rift, with one exception. The [[Lord of Bells]] is the [[Easter Egg]] version of the [[Cow King]] and will only appear at the end of the ultra-rare [[Infernal Bovine]] rift.&lt;br /&gt;
&lt;br /&gt;
[[File:Rift-bosses-achievement-ros1.jpg|thumb|400px|Rift Guardians Achievement listing.]]&lt;br /&gt;
* [[Agnidox]] &lt;br /&gt;
* [[Bone Warlock]]&lt;br /&gt;
* [[Blighter]]&lt;br /&gt;
* [[Bloodmaw]]&lt;br /&gt;
* [[Cold Snap]]&lt;br /&gt;
* [[Crusader King]]&lt;br /&gt;
* [[Ember]]&lt;br /&gt;
* [[Erethon]]&lt;br /&gt;
* [[Eskandiel]]&lt;br /&gt;
* [[Infernal Maiden]]&lt;br /&gt;
* [[Lord of Bells]]&lt;br /&gt;
* [[Man Carver]]&lt;br /&gt;
* [[Perdition]]&lt;br /&gt;
* [[Perendi]]&lt;br /&gt;
* [[Raiziel]]&lt;br /&gt;
* [[Rime]]&lt;br /&gt;
* [[Stonesinger]]&lt;br /&gt;
* [[Sand Shaper]]&lt;br /&gt;
* [[Tethrys]]&lt;br /&gt;
* [[The Binder]]&lt;br /&gt;
* [[The Choker]]&lt;br /&gt;
* [[Voracity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
A selection of images of Rift Guardians. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Rift-forgotten-soul1.jpg|Typical Rift Guardian drop.&lt;br /&gt;
File:Rift-guardian-achievement1.jpg|Rift Guardian achievement, from the Beta.&lt;br /&gt;
File:Rift-guardian-blighter1.JPG|Rift Guardian Blighter with his special poison attack.&lt;br /&gt;
File:Rift-guardian-rime1.jpg|Rift Guardian Rime with his special cold attack.&lt;br /&gt;
File:Rift-guardian-drop-torment-60BS.jpg|60 Blood Shards dropped on Torment I.&lt;br /&gt;
File:Rift-closing-timer1.jpg|After killing the guardian, the Rift can be ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pre-Release Datamined Rift Guardians==&lt;br /&gt;
&lt;br /&gt;
A list of available loot runs bosses, from Reaper of Souls datamining in late 2013. As with the other datamined strings, these were not final and subject to change before release.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;&lt;br /&gt;
Encounter_Name - The Cultist Legion&lt;br /&gt;
* Encounter_Join_Instruction - Triggered by {s1}&lt;br /&gt;
** TestBossEncounter_Info_Text - Cultist Legion&lt;br /&gt;
** TestBossEncounter_Taunt_Text - Wave Fight Challenge&lt;br /&gt;
&lt;br /&gt;
Boss_Alcarnus_01_SkeletonKing_01_Encounter_Name - Boss: Random Boss Fight&lt;br /&gt;
* Boss_Alcarnus_01_SkeletonKing_01_Taunt_Text - Defeat the Boss!&lt;br /&gt;
&lt;br /&gt;
Boss_Keep_01_Gluttony_01_Encounter_Name - Boss: Random Boss Fight&lt;br /&gt;
* Boss_Keep_01_Gluttony_01_Taunt_Text - Defeat the Boss!&lt;br /&gt;
&lt;br /&gt;
ZoltunKulle_Encounter_Name - Boss: Random Boss Fight&lt;br /&gt;
* ZoltunKulle_Taunt_Text - Defeat the Boss!&lt;br /&gt;
&lt;br /&gt;
Boss_Keep_01_Despair_01_Encounter_Name - Boss: The Library of Fate&lt;br /&gt;
* Boss_Keep_01_Despair_01_Taunt_Text - Defeat the demon Despair!&lt;br /&gt;
&lt;br /&gt;
Boss_Keep_01_Gluttony_01_Encounter_Name - Boss: Gluttony&lt;br /&gt;
* Boss_Keep_01_Gluttony_01_Taunt_Text - Defeat Ghom, the Lord of Gluttony!&lt;br /&gt;
&lt;br /&gt;
Boss_Keep_01_SpiderQueen_01_Encounter_Name - Boss: The Lair of the Spider Queen&lt;br /&gt;
* Boss_Keep_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen!&lt;br /&gt;
&lt;br /&gt;
Boss_Alcarnus_01_SkeletonKing_01_Encounter_Name - Boss: The Crypt of the Skeleton Monarch&lt;br /&gt;
* Boss_Alcarnus_01_SkeletonKing_01_Taunt_Text - Defeat the Skeleton Monarch!&lt;br /&gt;
&lt;br /&gt;
FallenChampion_Summoner_Encounter_Name - Boss: Rokrak&lt;br /&gt;
* FallenChampion_Summoner_Taunt_Text - Defeat the Brutal Fallen Master&lt;br /&gt;
&lt;br /&gt;
Boss_Belial_Encounter_Name - Boss: The Battle for Caldeum&lt;br /&gt;
* Boss_Belial_Taunt_Text - Defeat Belial, Lord of Lies!&lt;br /&gt;
&lt;br /&gt;
Boss_SpiderQueen_Encounter_Name - Boss: The Lair of the Spider Queen&lt;br /&gt;
* Boss_SpiderQueen_Taunt_Text - Defeat the Spider Queen!&lt;br /&gt;
&lt;br /&gt;
Boss_SkeletonKing_Encounter_Name - Boss: The Crypt of the Skeleton King&lt;br /&gt;
* Boss_SkeletonKing_Taunt_Text - Defeat the Skeleton King!&lt;br /&gt;
&lt;br /&gt;
Boss_Siegebreaker_Encounter_Name - Boss: The Demon Gate&lt;br /&gt;
* Boss_Siegebreaker_Taunt_Text - Defeat the demon Siegebreaker!&lt;br /&gt;
&lt;br /&gt;
Boss_MistressOfPain_Encounter_Name - Boss: The Maiden of Lust&lt;br /&gt;
* Boss_MistressOfPain_Taunt_Text - Defeat the Maiden and destroy the final Sin Heart!&lt;br /&gt;
&lt;br /&gt;
Boss_Maghda_Encounter_Name - Boss: Maghda's Den&lt;br /&gt;
* Boss_Maghda_Taunt_Text - Defeat Maghda!&lt;br /&gt;
&lt;br /&gt;
Boss_Gluttony_Encounter_Name - Boss: The Larder&lt;br /&gt;
* Boss_Gluttony_Taunt_Text - Defeat Ghom, the Lord of Gluttony!&lt;br /&gt;
&lt;br /&gt;
Boss_Despair_Encounter_Name - Boss: The Library of Fate&lt;br /&gt;
* Boss_Despair_Taunt_Text - Defeat the demon Despair!&lt;br /&gt;
&lt;br /&gt;
Boss_Butcher_Encounter_Name - Boss: The Butcher's Lair&lt;br /&gt;
* Boss_Butcher_Taunt_Text - Defeat the Butcher!&lt;br /&gt;
&lt;br /&gt;
LittleBelial_Encounter_Name - Boss: The Crypt of the Skeleton King&lt;br /&gt;
* LittleBelial_Taunt_Text - Defeat the Skeleton King!&lt;br /&gt;
&lt;br /&gt;
Boss_Keep_01_Maghda_01_Encounter_Name - Boss: Malefique&lt;br /&gt;
* Boss_Keep_01_Maghda_01_Taunt_Text - Defeat the cruel Malefique&lt;br /&gt;
&lt;br /&gt;
Boss_Keep_01_Despair_01_Encounter_Name - Boss: Despair&lt;br /&gt;
* Boss_Keep_01_Despair_01_Taunt_Text - Defeat the vicious Despair&lt;br /&gt;
&lt;br /&gt;
Alcarnus_01_Despair_01_Encounter_Name - Boss: Despair&lt;br /&gt;
* Alcarnus_01_Despair_01_Taunt_Text - Defeat the vicious Despair&lt;br /&gt;
&lt;br /&gt;
Boss_Alcarnus_01_Warden_01_Encounter_Name - Boss: Reformed Warden&lt;br /&gt;
* Boss_Alcarnus_01_Warden_01_Taunt_Text - Defeat the Reformed Warden&lt;br /&gt;
&lt;br /&gt;
Boss_Keep_01_Warden_01_Encounter_Name - Boss: Reformed Warden&lt;br /&gt;
* Boss_Keep_01_Warden_01_Taunt_Text - Defeat the Reformed Warden&lt;br /&gt;
&lt;br /&gt;
Boss_Keep_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain&lt;br /&gt;
* Boss_Keep_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain&lt;br /&gt;
&lt;br /&gt;
Boss_Alcarnus_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain&lt;br /&gt;
* Boss_Alcarnus_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain&lt;br /&gt;
&lt;br /&gt;
Boss_Keep_01_SpiderQueen_01_Encounter_Name - Boss: Spider Queen&lt;br /&gt;
* Boss_Keep_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen&lt;br /&gt;
&lt;br /&gt;
SpiderQueenB_Encounter_Name - Boss: Spider Queen&lt;br /&gt;
* SpiderQueenB_Taunt_Text - Defeat the Spider Queen&lt;br /&gt;
&lt;br /&gt;
Boss_Alcarnus_01_SpiderQueen_01_Encounter_Name -Boss: Spider Queen&lt;br /&gt;
* Boss_Alcarnus_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen&lt;br /&gt;
&lt;br /&gt;
Boss_Spider_01_Warden_01_Encounter_Name - Boss: Reformed Warden&lt;br /&gt;
* Boss_Spider_01_Warden_01_Taunt_Text - Defeat the Reformed Warden&lt;br /&gt;
&lt;br /&gt;
Boss_Spider_01_Maghda_01_Encounter_Name - Boss: Malefique&lt;br /&gt;
* Boss_Spider_01_Maghda_01_Taunt_Text - Defeat the cruel Malefique&lt;br /&gt;
&lt;br /&gt;
Boss_Spider_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain&lt;br /&gt;
* Boss_Spider_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain&lt;br /&gt;
&lt;br /&gt;
Boss_Spider_01_SkeletonKing_01_Encounter_Name - Boss: The Crypt of the Skeleton Monarch&lt;br /&gt;
* Boss_Spider_01_SkeletonKing_01_Taunt_Text - Defeat the Skeleton Monarch!&lt;br /&gt;
&lt;br /&gt;
Boss_Spider_01_Despair_01_Encounter_Name - Boss: Despair&lt;br /&gt;
* Boss_Spider_01_Despair_01_Taunt_Text - Defeat the vicious Despair&lt;br /&gt;
&lt;br /&gt;
Spider_01_Gluttony_01_Encounter_Name - Boss: Gluttony&lt;br /&gt;
* Spider_01_Gluttony_01_Taunt_Text - Defeat Ghom, the Lord of Gluttony!&lt;br /&gt;
&lt;br /&gt;
Boss_Cath_01_Warden_01_Encounter_Name - Boss: Reformed Warden&lt;br /&gt;
* Boss_Cath_01_Warden_01_Taunt_Text - Defeat the Reformed Warden&lt;br /&gt;
&lt;br /&gt;
Boss_Cath_01_Despair_01_Encounter_Name - Boss: Despair&lt;br /&gt;
* Boss_Cath_01_Despair_01_Taunt_Text - Defeat the vicious Despair&lt;br /&gt;
&lt;br /&gt;
Boss_Cath_01_SkeletonKing_01_Encounter_Name - Boss: The Crypt of the Skeleton Monarch&lt;br /&gt;
* Boss_Cath_01_SkeletonKing_01_Taunt_Text - Defeat the Skeleton Monarch!&lt;br /&gt;
&lt;br /&gt;
Boss_Cath_01_Gluttony_01_Encounter_Name - Boss: Gluttony&lt;br /&gt;
* Boss_Cath_01_Gluttony_01_Taunt_Text - Defeat Ghom, the Lord of Gluttony!&lt;br /&gt;
&lt;br /&gt;
Boss_Cath_01_MistressOfPain_01_Encounter_Name - Boss: Mistress of Pain&lt;br /&gt;
* Boss_Cath_01_MistressOfPain_01_Taunt_Text - Defeat the alluring Mistress of Pain&lt;br /&gt;
&lt;br /&gt;
Boss_Cath_01_SpiderQueen_01_Encounter_Name - Boss: Spider Queen&lt;br /&gt;
* Boss_Cath_01_SpiderQueen_01_Taunt_Text - Defeat the Spider Queen&lt;br /&gt;
&lt;br /&gt;
Boss_Crypt_01_Warden_01_Encounter_Name - Boss: Reformed Warden&lt;br /&gt;
* Boss_Crypt_01_Warden_01_Taunt_Text - Defeat the Reformed Warden&lt;br /&gt;
&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category: Nephalem Rifts]]&lt;br /&gt;
[[category:monsters]]&lt;br /&gt;
[[category:bosses]]&lt;br /&gt;
[[category: Adventure Mode]]&lt;br /&gt;
[[category: End game]]&lt;/div&gt;</summary>
		<author><name>Flux</name></author>	</entry>

	</feed>