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		<title>Diablo Wiki - User contributions [en]</title>
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		<updated>2026-04-10T23:36:07Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.diablowiki.net/index.php?title=Lilith&amp;diff=82067</id>
		<title>Lilith</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Lilith&amp;diff=82067"/>
				<updated>2021-11-16T09:43:44Z</updated>
		
		<summary type="html">&lt;p&gt;Trang Oul: /* Pandemonium Story */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Lilith.jpg|thumb|right|Lilith in fight ([[Diablo II]]).]]&lt;br /&gt;
'''Lilith''', also known as the 'Mother of Misery,' 'Queen of the [[Succubi]],' 'Mother of Deceit,' and 'Mistress of Betrayal,' is a powerful [[demon]]. She is coeval with the [[Lesser Evils]], but not counted as one. She is the daughter of [[Mephisto]], sister of [[Lucion]], and mother of [[Linarian]] and [[Andariel]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Lilith's true form is that of a tall, humanoid [[Demon]]ess. Her complexion is dark green and black. Four long, jointed limbs extend from her back and reach in front of her, two on each side, each with a large spike at the end. Her hands each have four fingers ending in claws. She has large breasts and a feminine face with a mouth full of fangs, and hooves rather than human feet.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Image:Lilith.gif|thumb|right|Idle animation in [[Diablo II]].]]&lt;br /&gt;
Lilith is a manipulator and seductress, attractive even in her demonic form. She has always aimed to receive affection from powerful beings, using them as pawns to further her own goals. Such examples include [[Inarius]] and [[Uldyssian]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sanctuary and Nephalem===&lt;br /&gt;
She was part of the rogue [[demon]]s and [[angel]]s who created [[Sanctuary]]. Her mating with [[Inarius]] resulted in the [[Nephalem]] cross between angel and demonkind, a very powerful race of beings who later became the dominant race on Sanctuary, the humans.&lt;br /&gt;
&lt;br /&gt;
However, she desired to use these powerful Nephalem as an army to take on both the [[Burning Hells]] as well as the [[High Heavens]] and with that came into conflict with Inarius who wanted to undo their creation. Lilith prevented this by killing many of the rogue demons and angels, but ended with her being banished from Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Sin War===&lt;br /&gt;
Lilith later returned[http://www.diablowiki.net/Sin_War_Trilogy] and tried once more to use the Nephalem against her percieved opponents, weakening the [[Worldstone]] (that prevents Nephalem from developing their powers) and helped awaken Uldyssian's hidden Nephalem powers. She tried to seduce him into creating the army of Nephalem she wanted, but ultimately failed as Uldyssian used his power against her.&lt;br /&gt;
&lt;br /&gt;
[[Inarius]] also helped stopping her from behind the scenes, as was [[Rathma]], and he banished her once more from [[Sanctuary]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pandemonium Story===&lt;br /&gt;
[[Image:Andariel.gif|thumb|right|The official website use [[Andariel]]'s appearance to show Lilith.]]&lt;br /&gt;
:: ''It has been debated if this part of Lilith's story is [[canon]] or not, since it's a [[Battle.net]] only event.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the heroes searched for [[Diablo]], and killed legions of [[Succubi]] and Lilith's daughter [[Andariel]], she decided to intervene personally.&lt;br /&gt;
&lt;br /&gt;
She masterminded the revival of Diablo by manifesting herself in the mortal realm and performing a ritual of Dark Summoning. This ritual, long thought to be impossible by the most powerful mortal wizards, allowed Lilith to link with Diablo across realms, strengthening him until he was finally able to once again reincarnate himself in the mortal plane.&lt;br /&gt;
&lt;br /&gt;
Rage and a deep yearning for revenge boiled within the eyes of the Lord of Terror, and together he and Lilith resurrected the two remaining [[Prime Evils]] as well as [[Duriel]] and [[Izual]], two of their strongest agents.&lt;br /&gt;
&lt;br /&gt;
Diablo announced his grand plan - the Three were finally strong enough to spread {{iw|Pandemonium Pandemonium}} throughout [[Sanctuary]]. Lilith could have easily conducted an assault on her own, but because she had been left severely weakened by the Dark Summoning ritual, she agreed to aid the Prime Evils and command some of their remaining forces.&lt;br /&gt;
&lt;br /&gt;
==Diablo II Pandemonium Event==&lt;br /&gt;
To read up on Lilith's stats and the Pandemonium event, see the articles on the {{iw|Main_Page Diablo 2 Wiki}}:&lt;br /&gt;
* '''{{iw|Lilith Lilith}}&lt;br /&gt;
* '''{{iw|Pandemonium_Event Pandemonium Event}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [[Sin War Trilogy]]&lt;br /&gt;
* {{iw|Pandemonium_Event Pandemonium Event}}&lt;br /&gt;
* [http://classic.battle.net/diablo2exp/monsters/act5-lilith.shtml Lilith at Arreat Summit]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Character navbox|imp}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Demons]]&lt;/div&gt;</summary>
		<author><name>Trang Oul</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=The_Flavor_of_Time&amp;diff=81941</id>
		<title>The Flavor of Time</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=The_Flavor_of_Time&amp;diff=81941"/>
				<updated>2020-12-29T10:29:05Z</updated>
		
		<summary type="html">&lt;p&gt;Trang Oul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:The-flavor-of-time-icon.jpg|left]]&lt;br /&gt;
[[File:The-flavor-of-time-db.jpg|thumb|320px|The Flavor of Time.]]&lt;br /&gt;
[[The Flavor of Time]] is a [[legendary amulet]] that can be found in Diablo 3 and Reaper of Souls.  This item can be found and equipped by any class.&lt;br /&gt;
&lt;br /&gt;
The [[Smart Drop]] system ensures that this amulet will usually roll with the [[mainstat]] appropriate to the class that finds it. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Flavor of Time properties==&lt;br /&gt;
&lt;br /&gt;
All save [[Movement Speed]], which is best enchanted into something more beneficial since MS can easily be made up with [[Paragon Points]]. Starting in version 2.1 this amulet was made to have [[:Category:Extra Primary Affix|5 primary affixes]].&lt;br /&gt;
&lt;br /&gt;
* All stats listed in the database scale up to the level of this item when dropped.&lt;br /&gt;
* See the sample screenshots below to see how this item will roll at level 70.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''The Flavor of Time: Legendary amulet'''&lt;br /&gt;
* Minimum Item Level: 50&lt;br /&gt;
&lt;br /&gt;
Primary Affixes:&lt;br /&gt;
* {{c_blue|Reduces cooldown of all skills by 4.0–7.0%.}}&lt;br /&gt;
* {{c_blue|+12% Movement Speed}}&lt;br /&gt;
* {{c_blue|+4 random primary affixes }}&lt;br /&gt;
&lt;br /&gt;
Secondary Affixes:&lt;br /&gt;
* {{c_orange|Pylon effects last twice as long.}}&lt;br /&gt;
&lt;br /&gt;
{{C_gold|''This garish amulet, once worn by an over large imp, &amp;lt;br&amp;gt;makes time an insignificant thing.''}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Old version'''&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''The Flavor of Time: Legendary amulet'''&lt;br /&gt;
* Minimum Item Level: 50&lt;br /&gt;
&lt;br /&gt;
Primary Affixes:&lt;br /&gt;
* {{c_blue|Reduces cooldown of all skills by 4.0–7.0%.}}&lt;br /&gt;
* {{c_blue|+12% Movement Speed}}&lt;br /&gt;
* {{c_blue|One of 2 Magic Properties (varies)}}&lt;br /&gt;
** {{c_blue|Attack Speed Increased by 4.0–5.0%}}&lt;br /&gt;
** {{c_blue|Attack Speed Increased by 5.0–6.0%}}&lt;br /&gt;
* {{c_blue|+1 random primary affixes }}&lt;br /&gt;
&lt;br /&gt;
Secondary Affixes:&lt;br /&gt;
* {{c_blue|+2 random secondary affixes}}&lt;br /&gt;
* {{c_orange|Legendary Affix: None.}}&lt;br /&gt;
&lt;br /&gt;
{{C_gold|''This garish amulet, once worn by an over large imp, &amp;lt;br&amp;gt;makes time an insignificant thing.''}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Salvages into: '''&lt;br /&gt;
* Level 1-60: 1 [[Fiery Brimstone]]&lt;br /&gt;
* Level 61-70: 1 [[Forgotten Soul]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Item Examples==&lt;br /&gt;
&lt;br /&gt;
Several examples of this item equipped on level 70 characters can be seen below. View hundreds more [http://diablonut.incgamers.com/armory/item.php?id=3799 samples of the The Flavor of Time] via DiabloNut's armory.&lt;br /&gt;
&lt;br /&gt;
[[File:Flavor of time.jpg|center|thumb|350px|2.1 version]]&lt;br /&gt;
[[File:The-flavor-of-time-nut1.jpg|center|thumb|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|armor2}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:items]]&lt;br /&gt;
[[category:Armor]]&lt;br /&gt;
[[category:Legendary]]&lt;br /&gt;
[[category:Legendary Armor]]&lt;br /&gt;
[[category:Legendary Amulets]]&lt;br /&gt;
[[category:Amulets]]&lt;br /&gt;
[[category:Extra Primary Affix]]&lt;/div&gt;</summary>
		<author><name>Trang Oul</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Pylons&amp;diff=81940</id>
		<title>Pylons</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Pylons&amp;diff=81940"/>
				<updated>2020-12-29T10:25:28Z</updated>
		
		<summary type="html">&lt;p&gt;Trang Oul: /* Pylon General Information */ The Flavor of Time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
'''Pylons''' are a sort of super-Shrine and can only be found in [[Nephalem Rifts]] and [[Greater Rifts]] accessed via [[Adventure Mode]] in [[Reaper of Souls]] and the [[Ultimate Evil Edition]].  As with [[Shrines]] their chance of spawn is random and they can possess one of a few bonuses listed below.&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Types of Pylons==&lt;br /&gt;
&lt;br /&gt;
All Pylons last 30 seconds in Nephalem Rifts and Greater Rifts. Conduit Pylons are the exception, and they last just 15 seconds in Greater Rifts. (One of several Pylon changes in [[Patch 2.1.2]].)&lt;br /&gt;
&lt;br /&gt;
* [[Channeling Pylon]] - Resource costs are removed and [[cooldowns]] on skills are reduced by 75%. &lt;br /&gt;
* [[Conduit Pylon]] - Grants characters a massive lightning damage effect, sending out yellow zaps at every nearby monster and destructible. This enables most characters to run through screens, instantly killing almost everything in sight.&lt;br /&gt;
* [[Shield Pylon]] - A shield grants the player complete immunity to damage from all attacks and debuffs.&lt;br /&gt;
* [[Speed Pylon]] - Your movement speed is increased to the maximum.  Patch 2.1.2 added the ability to run through and knockback enemies, and to instantly smash all destructibles and open doors.&lt;br /&gt;
* [[Power Pylon]] - Damage from all of your attacks is increased by 400%, causing you to deal five times as much damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[File:Pylons.jpg|thumb|right|200px|Big Pylon, Big Effect]]&lt;br /&gt;
==Pylon General Information==&lt;br /&gt;
&lt;br /&gt;
* All Pylons' effects last for 30 seconds on the player who clicked it and other players on the same level. This is reduced to 15 seconds for [[Conduit Pylons]] in [[Greater Rifts]].&lt;br /&gt;
* The 30 second duration of the Pylon can be increased (doubled) by [[The Flavor of Time]].&lt;br /&gt;
* The Barbarian bonus found on some items 'Life Per Fury Spent' will not apply to the player affected by a [[Channeling Pylon]].&lt;br /&gt;
* Wearing [[Nemesis Bracers]] when clicking a Shrine or Pylon will cause an enemy champion to spawn. Players can put on the bracers just to trigger this effect, then take them off after the Elite is present.&lt;br /&gt;
* Pylons do not regenerate and each pylon or shrine can only be used once per game. Players sometimes bypass Pylons and save them until the Guardian is about to spawn, with one player remaining near the Pylon while others wait near the Guardian to kill it while the Pylon is still active.&lt;br /&gt;
* A pylon's effects persist if the player moves between levels, but pylon bonuses vanish when players leave the Rift.&lt;br /&gt;
* Pylons of different type can be active at the same time. &lt;br /&gt;
* Pylons of the same type do not stack, they simply reset the timer.&lt;br /&gt;
&lt;br /&gt;
==Post-Release Changes==&lt;br /&gt;
&lt;br /&gt;
Pylons and Shrines have been tweaked in effect and effectiveness several times since Reaper of Souls was released. The biggest change came in Patch 2.1.2 when the Speed and Shield Pylon were buffed, and the Conduit Pylon was reduced in duration in Greater Rifts. Patch 2.1.2 Notes[http://diablo.incgamers.com/blog/comments/diablo-3-2-12-ptr-live-patch-notes]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;Pylons&lt;br /&gt;
* Shield Pylon&lt;br /&gt;
** Now reflects damage back to attackers&lt;br /&gt;
* Speed Pylon&lt;br /&gt;
** Duration has been increased from 30 seconds to 1 minute&lt;br /&gt;
** Now knocks enemies into the air and deals damage to them&lt;br /&gt;
** Now breaks Waller for the full duration&lt;br /&gt;
&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Conduit-pylon-gr41.jpg|thumb|250px|Massive Conduit Pylon damage.]]&lt;br /&gt;
Further changes were made after the patch had been in testing on the PTR for a couple of weeks. A blue post from early December, 2014:[http://diablo.incgamers.com/blog/comments/conduit-pylon-nerfs-shrine-changes-coming-soon]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;As we stated previously at BlizzCon, we want to avoid removing Conduit Pylons entirely. Conduits feel awesome and exciting when you get them, and that’s something we want to preserve. Not every player is (or will want to be) a top tier competitor, and it’s important that we retain these exciting moments for everyone. However, we recognize that Conduit is currently too good and we’re planning to nerf it.&lt;br /&gt;
&lt;br /&gt;
Specifically, we want to lower its effectiveness against single targets. We’re making some changes in the next PTR patch to accomplish this. While you’ll see little to no change (and potentially some improvement) against multiple targets, it will be significantly less useful in single target scenarios. In addition, the damage dealt will scale off your weapon damage instead of the Greater Rift level. This means it will feel strongest at lower tier Greater Rifts, about the same at Greater Rifts that match your level of gear, and less effective at higher Greater Rifts. Overall, it should still feel cool and powerful to use, but not an ultimate game breaker or something you should hedge your entire build around.&lt;br /&gt;
&lt;br /&gt;
Our intent is that we want there to (a) be a variety of pylons you can encounter and (b) no individual pylon should determine your success or failure. We know that’s not where we’re at right now, but that is the ultimate goal.&lt;br /&gt;
&lt;br /&gt;
As an unrelated (but nifty) addendum, because sharing is caring: The Speed Pylon will also be changed slightly to automatically destroy breakable objects and doors while you retain the buff. It felt a little weird to run full stop into a door with this buff up, so now you’ll just be able to rush right through barricades and the like. Personally, I’m excited to attempt breaking the sound barrier with Warzechian Armguards and Steed Charge on my Crusader with this. Maybe I can break 88 miles per hour!&lt;br /&gt;
&lt;br /&gt;
Both these changes will be in the next PTR patch, and I highly encourage you to give them both a try once they go live. &lt;br /&gt;
&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&lt;br /&gt;
Pylons feature in the following achievements:&lt;br /&gt;
&lt;br /&gt;
{{achievement header}}&amp;lt;achievement type=&amp;quot;single&amp;quot;&amp;gt;Blessed Art Thou&amp;lt;/achievement&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:pylons]]&lt;br /&gt;
[[category:Shrines]]&lt;br /&gt;
[[category:Rifts]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|basics}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trang Oul</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Ghost&amp;diff=81882</id>
		<title>Ghost</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Ghost&amp;diff=81882"/>
				<updated>2020-05-23T20:18:17Z</updated>
		
		<summary type="html">&lt;p&gt;Trang Oul: /* Enraged Phantom */ location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Ghosts''' are fast moving apparitions that appear out of nowhere, attack and then disappear again, only to reappear for another attack.  Most are able to chill you too slowing your movement.  They are sometimes referred to as Wraiths as that is what they were called in Diablo 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Subtypes==&lt;br /&gt;
&lt;br /&gt;
'''Act I'''&lt;br /&gt;
&lt;br /&gt;
*Enranged Phantom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Act II'''&lt;br /&gt;
&lt;br /&gt;
*Deathly Haunt&lt;br /&gt;
*Grim Wraith&lt;br /&gt;
*Vile Revenant&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''In Alphabetical Order'''&lt;br /&gt;
&lt;br /&gt;
==Deathly Haunt==&lt;br /&gt;
&lt;br /&gt;
* Appears in Act II - [[Mysterious Cave]] (1,2)&lt;br /&gt;
*Physical melee attack&lt;br /&gt;
*[[Soul Siphon]] chills the player, slowing their movement for a few seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;mob acr=&amp;quot;229687&amp;quot;&amp;gt;Deathly Haunt&amp;lt;/mob&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Enraged Phantom==&lt;br /&gt;
&lt;br /&gt;
[[File:Enraged phantom.jpg|right|thumb|200px|Enraged Phantom]]&lt;br /&gt;
&lt;br /&gt;
*Appears in Act I - [[Decaying Crypt Level 1]] and [[The Festering Woods]]&lt;br /&gt;
*Physical melee attack&lt;br /&gt;
*[[Soul Siphon]] chills the player, slowing their movement for a few seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;mob acr=&amp;quot;136943&amp;quot;&amp;gt;Enraged Phantom&amp;lt;/mob&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Grim Wraith==&lt;br /&gt;
&lt;br /&gt;
*Appears in Act II - [[Realm of Shadow]]&lt;br /&gt;
*Physical melee attack&lt;br /&gt;
*[[Soul Siphon]] chills the player, slowing their movement for a few seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;mob&amp;gt;Grim Wraith&amp;lt;/mob&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vile Revenant==&lt;br /&gt;
&lt;br /&gt;
*Appears in Act II - [[The Storm Halls]] and [[The Unknown Depths]]&lt;br /&gt;
*Physical melee attack&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;lt;mob&amp;gt;Vile Revenant&amp;lt;/mob&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Named Ghosts==&lt;br /&gt;
&lt;br /&gt;
{{Template:Named Monsters}}&lt;br /&gt;
&lt;br /&gt;
'''Act I'''&lt;br /&gt;
&lt;br /&gt;
*[[Chancellor Eamon]] - [[Chancellor's Tomb]] in [[A Shattered Crown]] quest.&lt;br /&gt;
*[[Fecklar's Ghost]] - [[Festering Woods]], [[Haunted]] and [[A Unique Collection]] achievements. &lt;br /&gt;
*[[Hawthorne Gable]] - [[Festering Woods]], [[Kill Hawthorne Gable]] [[Bounty]].&lt;br /&gt;
*[[Lord Dunhyld]] - [[Defiled Crypt]], [[The Matriarch's Bones]] event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Act II'''&lt;br /&gt;
&lt;br /&gt;
*[[The Archivist]] - [[The Unknown Depths]], [[Haunted]] and [[Never Seen that Before]] achievements.&lt;br /&gt;
*[[Raziel]] - [[Sewers of Caldeum]] from an Ancient Chest.&lt;br /&gt;
*[[The Tomekeeper]] - [[Realm of Shadow]], [[Haunted]] achievement.&lt;br /&gt;
*[[Spirit of Khan Dakab]] - [[Tomb of Khan Dakab]], [[Dahlgur Oasis]]. [[Lost Treasure of Khan Dakab]] event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
:''The tragedies in these lands have left many restless spirits in their wake... and they demand retribution.  These spirits will take out their vengeance on any unsuspecting individual who may pass... for they believe that the blood of the living will yet restore the lives that were ripped away from them.'' -- Deckard Cain&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Lord dunhyld-sml.jpg|[[Lord Dunhyld]] chills and slow is target&lt;br /&gt;
File:The archivist.jpg|[[The Archivist]]&lt;br /&gt;
File:Fecklars-ghost2.jpg|[[Fecklar's Ghost]]&lt;br /&gt;
File:Chancellor eamon2.jpg|[[Chancellor Eamon]]&lt;br /&gt;
File:Raziel.jpg|[[Raziel]] in the [[Sewers of Caldeum|Sewers]]&lt;br /&gt;
File:Hawthorne-gable.jpg|[[Hawthorne Gable]] in [[Festering Woods]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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{{Monster navbox|undead}}&lt;br /&gt;
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[[Category:Monsters]]&lt;br /&gt;
[[Category:Undead]]&lt;br /&gt;
[[Category:Ghosts]]&lt;/div&gt;</summary>
		<author><name>Trang Oul</name></author>	</entry>

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