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		<id>https://www.diablowiki.net/index.php?title=Attributes&amp;diff=34906</id>
		<title>Attributes</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Attributes&amp;diff=34906"/>
				<updated>2011-09-13T20:53:44Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Pros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Attributes''' in [[Diablo III]] consist of '''[[Attack_(Attribute)|Attack]]''', '''[[Precision]]''', '''[[Vitality]]''', and '''[[Defense]]'''. Each attribute affects a single property in Diablo III. See the respective character class pages for [[Barbarian]], [[Witch Doctor]], [[Wizard]], [[Monk]], and the [[Demon Hunter]] for more specific details.&lt;br /&gt;
&lt;br /&gt;
Although attributes are automatically-placed in Diablo III, [[passive skills]] and the ability to [[socket]] very high level [[gems]] should allow for as much or more character variety as was possible in [[Diablo II]], where attributes could be placed wherever a player desired.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Core Attributes==&lt;br /&gt;
The core attributes changed in December of 2010. This is the current list:&lt;br /&gt;
&lt;br /&gt;
[[Image:Attributes.jpg|frame|right|Attributes in the [[UI]] from d.163.com, during a 2011 press event.]]&lt;br /&gt;
&lt;br /&gt;
===Attack===&lt;br /&gt;
[[Attack_(Attribute)|Attack]] governs how much [[damage]] a character does in all attacks, physical and magical.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Each point of Attack gives:'''&lt;br /&gt;
*+x% [[Damage]] Bonus (based on [[Classes|class]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Precision===&lt;br /&gt;
[[Precision]] governs the chance that a character will make a [[critical hit]] in all attacks, physical and magical.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Each point of Precision gives:'''&lt;br /&gt;
*+x% [[Critical hit|Critical Strike]] Chance (based on [[Classes|class]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
[[Defense]] governs the amount of [[damage]] a character takes from all attacks, physical and magical.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Each point of Defense gives:'''&lt;br /&gt;
*+x [[Damage]] Reduction (based on [[Classes|class]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vitality===&lt;br /&gt;
[[Vitality]] governs the amount of [[life]] a character has.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Each point of Vitality gives:'''&lt;br /&gt;
*+x [[Life]] (based on [[Classes|class]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Willpower==&lt;br /&gt;
Willpower was formally the fifth attribute, but it has been taken out of the game at some point in 2011. The likelihood of it working with every different resource system was probably not so good. The stat's description remains below:&lt;br /&gt;
&lt;br /&gt;
[[Willpower]] governed the amount of [[resource]] a character has.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Each point of Willpower gave:'''&lt;br /&gt;
*Varies greatly bases on each [[Classes|class]] and its specific [[resource]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Core Attribute Changes==&lt;br /&gt;
The core attributes have undergone significant changes since conception. Originally, each attribute affected more character properties in Diablo III than in [[Diablo I|D1]] or [[Diablo II|D2]]. This was part of the [[D3 Team]]'s design goal; to make all of the attributes useful to all of the classes. On December 20, 2010, that changed when D3 Community Manager [[Bashiok]] made an announcement[http://forums.battle.net/thread.html?topicId=27795769376&amp;amp;pageNo=1&amp;amp;sid=3000#0]on the Battle.net forums of the new attribute system in which each core attribute affects a single property.&lt;br /&gt;
&lt;br /&gt;
This change wasn't as controversial as the [[#No Customizable Attributes|pre-set attribute]] announcement, but Bashiok's post did generate a lively [http://diablo.incgamers.com/forums/showthread.php?t=788501 26-page debate]in the forums. Bashiok made several points in favor of the change, and several less-favorable points were made in the forum. The debate is distilled here:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pros===&lt;br /&gt;
* None of the old attributes helped control [[resource]] management.&lt;br /&gt;
&lt;br /&gt;
* Easier to make all attributes valuable to all classes.&lt;br /&gt;
&lt;br /&gt;
* Before, in some cases it was not obvious what attribute affected a particular skill.&lt;br /&gt;
&lt;br /&gt;
* Makes core attributes simple and straightforward to understand.&lt;br /&gt;
&lt;br /&gt;
* Makes game balance easier.&lt;br /&gt;
&lt;br /&gt;
* Makes valuing item stats easier.&lt;br /&gt;
&lt;br /&gt;
* No character has a primary attribute.&lt;br /&gt;
&lt;br /&gt;
===Cons===&lt;br /&gt;
* It wasn't ''that'' confusing, especially with pre-set attributes.&lt;br /&gt;
&lt;br /&gt;
* Feels like a dumbing-down of the game.&lt;br /&gt;
&lt;br /&gt;
* Having all attributes equally valuable to all classes is not always beneficial.&lt;br /&gt;
&lt;br /&gt;
* No character has a primary attribute.&lt;br /&gt;
&lt;br /&gt;
* The attribute names are uninspiring.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Old Attribute System===&lt;br /&gt;
See the respective pages on [[Strength]], [[Dexterity]], [[Vitality]], and [[Willpower]] (renamed from [[Energy]] in [[Diablo II|D2]]) to see what attributes originally looked like.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==No Customizable Attributes==&lt;br /&gt;
The biggest change about attributes in Diablo III is that they will no longer be player-assigned on level up. This means that two &amp;quot;[[naked]]&amp;quot; characters of the same class and of the same level will have the exact same attack, precision, vitality, defense, and willpower, as well as the same hit points, resource value, damage, and etc.  Except that they won't, since differences in their [[skills]], [[skillrunes]], and [[traits]], not to mention [[equipment]], including [[charms]]/[[talisman]], will make them very different.&lt;br /&gt;
&lt;br /&gt;
Though this seems a settled issue as of late 2010, it was highly-controversial when it was first revealed, back in late 2009. Jay Wilson explained it, as best he could in those days long before charms, the talisman, gems, or traits had been revealed. [http://g4tv.com/games/pc/28197/diablo-iii/articles/68225/BlizzCon-2009-Diablo-III-Game-Director-Interview/]&lt;br /&gt;
&lt;br /&gt;
::'''Jay Wilson:''' Stat progression as a system is very difficult for a lot of players to understand because you get these 5 points, but you don’t exactly know where to put them or what benefit you’re getting with them. You might make some obvious choices, for example, with Diablo II’s Sorceress, you might put all of your points into energy because that’s the obvious choice, right? Except that for almost every build out there, you’ve just made the wrong choice. Any system where you have to go up onto the Internet to figure out what the right answer is, is not a good customization system. Any system where there’s a “right” answer is not a good system for customization. The truth is, with stat point systems, they are simple math. It’s not hard to figure out what the absolute best choice is so we decided we didn’t want that as a customization system. &lt;br /&gt;
&lt;br /&gt;
::With that being said, we do have another system we’re working on. The specific intent of it is to capture the imagination of what stat point spending was supposed to do, which is, “I want to be stronger. I want to be tougher.” These kind of simple ideas are not contextualized well within a skill system. The skill system is about what the player is doing, not higher ideals about what their character is. So, we’re going to work on a system that really satisfies that feeling, but is way easier to understand and also has some true customization to it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pre-Set Attribute Argument==&lt;br /&gt;
&lt;br /&gt;
Much digital ink has been spilled on this issue, since it was revealed at Blizzcon, in October 2008. (The first word came from an interview by Diii.net, and immediately [http://forums.diii.net/showthread.php?t=699000 resulted in a 30-page forum]thread.) Some portion of that hew and cry was spurred by an initial misunderstanding; reporters assumed items would still have strength, dexterity, and other attribute requirements (they do not), but even with that issue clarified shortly after, the topic of pre-set attributes has remained a contentious one.&lt;br /&gt;
&lt;br /&gt;
There are a variety of arguments on each side of the issue. The debate was nicely encapsulated in an  [[On the Drawing Board]] column about pre-set attributes, from which the following bullet points are taken: [http://www.diii.net/blog/comments/on-the-drawing-board-4-preset-attributes]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pros===&lt;br /&gt;
* Manual setting is no longer needed, as there are no stat requirements on [[item]]s any more.&lt;br /&gt;
&lt;br /&gt;
* It's beginner friendly. New players won't ruin their characters with poor stat allocation.&lt;br /&gt;
&lt;br /&gt;
* Attributes were largely irrelevant in D2, since all characters with the same build used identical equipment and stat allocation. {{iw|Category:D2_strategy Typical D2 guide}} advice, &amp;quot;Enough strength for your heaviest item, then all the rest into vitality.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Enables easier/better game balancing for the developers, since they can know about how powerful characters will be.&lt;br /&gt;
&lt;br /&gt;
* Prevents twinking and other exploits by low level characters.&lt;br /&gt;
&lt;br /&gt;
* World of Warcraft uses auto-attributes, and it's the most popular RPG ever.&lt;br /&gt;
&lt;br /&gt;
* No need for attribute [[respec]]s, which would otherwise have to be incorporated since skill respecs will be.&lt;br /&gt;
&lt;br /&gt;
* It boosts the importance of items, since those and skills are what differentiates characters.&lt;br /&gt;
&lt;br /&gt;
* High level characters can use the items they find, since they won't, for example, be built with far too little strength for that cool new item they just found.&lt;br /&gt;
&lt;br /&gt;
* It respects traditional RPG philosophy of archetype characters in the sense of how a physical and mental ability of a class is supposed to be depending on its role. A Barbarian with ''very high'' Willpower or a Wizard with ''too much'' Strength really makes no sense from roleplaying perspective in a fantasy game.&lt;br /&gt;
&lt;br /&gt;
* It completely eliminates situations when people find a better items with more points in stat X and realize that they have one or more unnecessary invested points ''right now'' in stat X just because of these new items and those points ''could be'' relocated in other stat for better purpose. Maybe later on they will need those ''permanently invested points'' in stat X, but not ''right now''. The problem is that it will never end, until they will find all items perfect and reroll their characters.&lt;br /&gt;
&lt;br /&gt;
* Rerolling is fun but rerolling ''because of'' messed stats is not fun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cons===&lt;br /&gt;
&lt;br /&gt;
* Reduced Character Variety. Unusual and non-cookie cutter builds need to allocate their attributes differently.&lt;br /&gt;
&lt;br /&gt;
* We won’t be noobs forever. Why gimp a major aspect of game play individuality when it won't be necessary once gamers have some experience?&lt;br /&gt;
&lt;br /&gt;
* No Attributes = No skill required. If players want to mainline strength and ignore vitality because they're good enough to survive with fewer hit points, or vice versa so they can play with a weaker, specialized build, why take away that option?&lt;br /&gt;
&lt;br /&gt;
* Rerolling is fun. Making new characters is a hallmark of the Diablo series. This isn't WoW where one high level character takes months to build, and then lasts forever with respecs.&lt;br /&gt;
&lt;br /&gt;
* What about [[hardcore]]? HC chars want/need to be built very differently than SC, since death is forever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Blizzard's Response===&lt;br /&gt;
&lt;br /&gt;
The [[D3 Team]] never issued a formal, multi-point rebuttal, but they have commented on this issue a few times, being careful not to give away their plans for stat customization via systems, such as gems, traits, and the talisman, that they weren't yet ready to reveal.&lt;br /&gt;
&lt;br /&gt;
::'''Jay Wilson:''' For the most part attribute spending in Diablo II was a great way, when you didn’t know how to play the game, to break your character. Most people didn’t know where to put them and when they found out the answer was always kind of weird like &amp;quot;Put 5 points in Energy and then all the rest of the points in Vitality.&amp;quot; [http://www.diii.net/blog/comments/diiinet-jay-wilson-video-interview/]&lt;br /&gt;
&lt;br /&gt;
The longest comment came from D3 Community Manager [[Bashiok]] who offered a detailed argument in a forum post in December 2008. [http://www.diii.net/blog/comments/the-next-gen-attributesystem/]&lt;br /&gt;
&lt;br /&gt;
Loss of character customization:&lt;br /&gt;
&lt;br /&gt;
::With the current skill system, runes, and item affixes, as well as other unmentionables, there’s not going to be any issue with not having enough customization. If there is, bottom line, we’ll add more. We’re not going to release a game we’re not happy with, and a lack of character customization options would make us unhappy. But, even right now we have a lot more variety and ability to customize a character than Diablo II had.&lt;br /&gt;
&lt;br /&gt;
Odd character builds: &lt;br /&gt;
&lt;br /&gt;
::Similarly is being able to create “off-spec” builds, or characters that aren’t just cookie cutter ideals of the class you’re playing. This is important to the game, and we will ensure that it doesn't get &amp;quot;tuned out&amp;quot; of the game. ...Manual attributes were not what made them possible in Diablo II. The ability to make these types of characters relies solely on the complexity and diversity of the the options available to steer your character, and not that they come in the form of a &amp;quot;+&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
Less feeling of level up achievement:&lt;br /&gt;
::The loss of a feeling of a leveling achievement is actually something we recognize and intend to address.&lt;br /&gt;
&lt;br /&gt;
We've always assigned our own points in Diablo games:&lt;br /&gt;
::The nostalgia of simply having points, and spending them on base stats is probably the most difficult. Liking something because it’s familiar is difficult to argue with, but it’s also probably the easiest to overcome. Since we can’t force your memories out of you, we just have to make the best game we can and hope you realize that manual attribute assignment isn’t the best, most engaging or entertaining form of character customization possible, and that we’re offering an even deeper and richer game without those buttons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes in the Character Sheet==&lt;br /&gt;
[[Image:Character_sheet_2010.jpg|right|thumb|250px|Character sheet from [[BlizzCon]] 2010]]&lt;br /&gt;
&lt;br /&gt;
The character sheet in Diablo III is similar to that found in Diablo II.&lt;br /&gt;
While the character sheet shown displays the attributes prior to the attribute change, the interface itself isn't likely to change much before beta or release. &lt;br /&gt;
&lt;br /&gt;
Since the attributes have no secondary effects, the character sheet is likely to look a bit bare, but hopes are high that at the very least the [[LCS| Lying Character Screen]] won't return. It wasn't exactly a popular feature in Diablo II.&lt;br /&gt;
&lt;br /&gt;
Kind of similar to Diablo II, as well, are the two panes below the attributes and [[resistance]] icons which list precisely what effect the player is gaining from their attributes and [[item]] [[modifier]]s, pulling data not only from the attributes but also from the items worn, and likely as well, the [[trait]]s selected by the player.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox}}&lt;br /&gt;
[[category:basics]]&lt;br /&gt;
[[category:character]]&lt;br /&gt;
[[category:statistics]]&lt;br /&gt;
[[category:attributes]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33651</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33651"/>
				<updated>2011-09-09T01:36:57Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Hungering Arrow */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within {{c_lime|12}} yards by {{c_lime|50%}}. This trap lasts {{c_lime|12}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|8}} Discipline&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II, as well as a chance to pierce its target.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Fire a magically imbued arrow that seeks out targets for {{c_lime|140%}} weapon damage and has a {{c_lime|50%}} chance to pierce through targets.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|5}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets. Fan of Knives damage seems to not depend on weapon damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within {{c_lime|10}} yards of you. Your knives will also slow the movement of enemies by {{c_lime|35%}} for {{c_lime|4}} seconds.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after 1 second.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After {{c_lime|1}} second the Bola explodes, dealing {{c_lime|120%}} weapon damage as Fire to the target and an additional {{c_lime|90%}} weapon damage as Fire to all targets within {{c_lime|7}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|20}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Discipline&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33650</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33650"/>
				<updated>2011-09-09T01:36:25Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Hungering Arrow */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within {{c_lime|12}} yards by {{c_lime|50%}}. This trap lasts {{c_lime|12}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|8}} Discipline&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Fire a magically imbued arrow that seeks out targets for {{c_lime|140%}} weapon damage and has a {{c_lime|50%}} chance to pierce through targets.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|5}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets. Fan of Knives damage seems to not depend on weapon damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within {{c_lime|10}} yards of you. Your knives will also slow the movement of enemies by {{c_lime|35%}} for {{c_lime|4}} seconds.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after 1 second.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After {{c_lime|1}} second the Bola explodes, dealing {{c_lime|120%}} weapon damage as Fire to the target and an additional {{c_lime|90%}} weapon damage as Fire to all targets within {{c_lime|7}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|20}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Discipline&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33649</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33649"/>
				<updated>2011-09-09T01:34:05Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Caltrops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within {{c_lime|12}} yards by {{c_lime|50%}}. This trap lasts {{c_lime|12}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|8}} Discipline&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' A bolt that seeks out enemies and does X% damage and has an Y% chance to pierce the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|5}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets. Fan of Knives damage seems to not depend on weapon damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within {{c_lime|10}} yards of you. Your knives will also slow the movement of enemies by {{c_lime|35%}} for {{c_lime|4}} seconds.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after 1 second.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After {{c_lime|1}} second the Bola explodes, dealing {{c_lime|120%}} weapon damage as Fire to the target and an additional {{c_lime|90%}} weapon damage as Fire to all targets within {{c_lime|7}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|20}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Discipline&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33648</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33648"/>
				<updated>2011-09-09T01:33:45Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Caltrops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within {{c_lime|12}} yards by {{c_lime|50%}. This trap lasts {{c_lime|12} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|8} Discipline&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' A bolt that seeks out enemies and does X% damage and has an Y% chance to pierce the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|5}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets. Fan of Knives damage seems to not depend on weapon damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within {{c_lime|10}} yards of you. Your knives will also slow the movement of enemies by {{c_lime|35%}} for {{c_lime|4}} seconds.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after 1 second.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After {{c_lime|1}} second the Bola explodes, dealing {{c_lime|120%}} weapon damage as Fire to the target and an additional {{c_lime|90%}} weapon damage as Fire to all targets within {{c_lime|7}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|20}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Discipline&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33647</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33647"/>
				<updated>2011-09-09T01:31:32Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Fan of Knives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within X yards by X%.&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' A bolt that seeks out enemies and does X% damage and has an Y% chance to pierce the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|5}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets. Fan of Knives damage seems to not depend on weapon damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within {{c_lime|10}} yards of you. Your knives will also slow the movement of enemies by {{c_lime|35%}} for {{c_lime|4}} seconds.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after 1 second.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After {{c_lime|1}} second the Bola explodes, dealing {{c_lime|120%}} weapon damage as Fire to the target and an additional {{c_lime|90%}} weapon damage as Fire to all targets within {{c_lime|7}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|20}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Discipline&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33645</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33645"/>
				<updated>2011-09-09T01:27:56Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Vault */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within X yards by X%.&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' A bolt that seeks out enemies and does X% damage and has an Y% chance to pierce the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|5}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within X feet of you. Your knives will also slow enemies by X% for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after 1 second.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After {{c_lime|1}} second the Bola explodes, dealing {{c_lime|120%}} weapon damage as Fire to the target and an additional {{c_lime|90%}} weapon damage as Fire to all targets within {{c_lime|7}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|20}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Discipline&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33644</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33644"/>
				<updated>2011-09-09T01:27:26Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Entangling Shot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within X yards by X%.&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' A bolt that seeks out enemies and does X% damage and has an Y% chance to pierce the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|5}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within X feet of you. Your knives will also slow enemies by X% for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after 1 second.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After {{c_lime|1}} second the Bola explodes, dealing {{c_lime|120%}} weapon damage as Fire to the target and an additional {{c_lime|90%}} weapon damage as Fire to all targets within {{c_lime|7}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|20}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Discipline.&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33643</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33643"/>
				<updated>2011-09-09T01:26:59Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Bola Shot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within X yards by X%.&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' A bolt that seeks out enemies and does X% damage and has an Y% chance to pierce the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred.&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|5}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within X feet of you. Your knives will also slow enemies by X% for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after 1 second.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After {{c_lime|1}} second the Bola explodes, dealing {{c_lime|120%}} weapon damage as Fire to the target and an additional {{c_lime|90%}} weapon damage as Fire to all targets within {{c_lime|7}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|20}} Hatred&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Discipline.&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33642</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33642"/>
				<updated>2011-09-09T01:22:37Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Evasive Fire */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within X yards by X%.&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' A bolt that seeks out enemies and does X% damage and has an Y% chance to pierce the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred.&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|5}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within X feet of you. Your knives will also slow enemies by X% for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after a couple of seconds.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After X seconds the Bola explodes, dealing X% weapon damage to the target and an additional X% weapon damage to all targets within X feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Discipline.&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33640</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33640"/>
				<updated>2011-09-09T01:21:36Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Evasive Fire */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within X yards by X%.&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' A bolt that seeks out enemies and does X% damage and has an Y% chance to pierce the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred.&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|5} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within X feet of you. Your knives will also slow enemies by X% for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after a couple of seconds.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After X seconds the Bola explodes, dealing X% weapon damage to the target and an additional X% weapon damage to all targets within X feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Discipline.&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33639</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33639"/>
				<updated>2011-09-09T01:18:48Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Vault */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within X yards by X%.&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' A bolt that seeks out enemies and does X% damage and has an Y% chance to pierce the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred.&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
Shoot for X% of weapon damage. If an enemy is at close range, you will also backflip away X yards.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within X feet of you. Your knives will also slow enemies by X% for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after a couple of seconds.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After X seconds the Bola explodes, dealing X% weapon damage to the target and an additional X% weapon damage to all targets within X feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.&lt;br /&gt;
* '''Cost:''' {{c_lime|10}} Discipline.&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33638</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33638"/>
				<updated>2011-09-09T01:17:20Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Entangling Shot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
&lt;br /&gt;
'''Useful skill links:'''&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within X yards by X%.&lt;br /&gt;
&lt;br /&gt;
===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' A bolt that seeks out enemies and does X% damage and has an Y% chance to pierce the target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' {{c_lime|15}} Hatred.&lt;br /&gt;
&lt;br /&gt;
===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
Shoot for X% of weapon damage. If an enemy is at close range, you will also backflip away X yards.&lt;br /&gt;
&lt;br /&gt;
===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within X feet of you. Your knives will also slow enemies by X% for X seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after a couple of seconds.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After X seconds the Bola explodes, dealing X% weapon damage to the target and an additional X% weapon damage to all targets within X feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically X feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
&lt;br /&gt;
===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
&lt;br /&gt;
===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
&lt;br /&gt;
===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
&lt;br /&gt;
===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
&lt;br /&gt;
===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
&lt;br /&gt;
===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
&lt;br /&gt;
===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
&lt;br /&gt;
===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
&lt;br /&gt;
===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
&lt;br /&gt;
==Passive Skills==&lt;br /&gt;
&lt;br /&gt;
Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
&lt;br /&gt;
{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

	<entry>
		<id>https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33637</id>
		<title>Demon Hunter skills</title>
		<link rel="alternate" type="text/html" href="https://www.diablowiki.net/index.php?title=Demon_Hunter_skills&amp;diff=33637"/>
				<updated>2011-09-09T01:16:10Z</updated>
		
		<summary type="html">&lt;p&gt;Galzohar: /* Entangling Shot */&lt;/p&gt;
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&lt;div&gt;This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.&lt;br /&gt;
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'''Useful skill links:'''&lt;br /&gt;
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* [[Skills]] - General skill design and mechanics.&lt;br /&gt;
** [[Active skills]] - Skills where effects are activated by the player.&lt;br /&gt;
** [[Passive skills]] - Skills where effects are activated automatically, by the computer or by special events.&lt;br /&gt;
** [[Signature skills]] - Skills that define characters.&lt;br /&gt;
* [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]].&lt;br /&gt;
* [[Runestones]] - The way to massive skill customization/modification.&lt;br /&gt;
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development. &lt;br /&gt;
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting back.&lt;br /&gt;
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==Active Skills==&lt;br /&gt;
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.&lt;br /&gt;
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===Caltrops===&lt;br /&gt;
[[File:IconCaltrops.jpg|left]]&lt;br /&gt;
[[Caltrops]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
A simple but effective trap that is used to slow down enemies.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within X yards by X%.&lt;br /&gt;
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===Hungering Arrow===&lt;br /&gt;
[[File:IconHungeringArrow.jpg|left]]&lt;br /&gt;
[[Hungering Arrow]] is available at [[clvl|level]] 1.&amp;lt;br&amp;gt;&lt;br /&gt;
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' A bolt that seeks out enemies and does X% damage and has an Y% chance to pierce the target.&lt;br /&gt;
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===Entangling Shot===&lt;br /&gt;
[[File:IconEntanglingShot.jpg|left]]&lt;br /&gt;
[[Entangling Shot]] is available at [[clvl|level]] 2.&amp;lt;br&amp;gt; &lt;br /&gt;
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
*''' Description: ''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|50%}} for {{c_lime|2}} seconds.&lt;br /&gt;
*''' Cost: ''' 15 Hatred.&lt;br /&gt;
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===Evasive Fire===&lt;br /&gt;
[[File:IconEvasiveFire.jpg|left]]&lt;br /&gt;
[[Evasive Fire]] is available at [[clvl|level]] 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Used for both attack and defense, it consumes both of the resources for different effects. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
Shoot for X% of weapon damage. If an enemy is at close range, you will also backflip away X yards.&lt;br /&gt;
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===Fan of Knives===&lt;br /&gt;
[[File:IconFanKnives.jpg|left]]&lt;br /&gt;
[[Fan of Knives]] is available at [[clvl|level]] 4.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill, instantly nicknamed &amp;quot;knife nova,&amp;quot; shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Throw knives out in a spiral around you doing X-X damage to all enemies within X feet of you. Your knives will also slow enemies by X% for X seconds.&lt;br /&gt;
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===Bola Shot===&lt;br /&gt;
[[File:IconBolaShot.jpg|left]]&lt;br /&gt;
[[Bola Shot]] is available at [[clvl|level]] 5.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after a couple of seconds.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot out an explosive Bola that wraps itself around its target. After X seconds the Bola explodes, dealing X% weapon damage to the target and an additional X% weapon damage to all targets within X feet.&lt;br /&gt;
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===Vault===&lt;br /&gt;
[[File:IconVault.jpg|left]]&lt;br /&gt;
[[Vault]] is available at [[clvl|level]] 6.&amp;lt;br&amp;gt;&lt;br /&gt;
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Tumble acrobatically X feet.&lt;br /&gt;
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===Grenades===&lt;br /&gt;
[[File:IconGrenades.jpg|left]]&lt;br /&gt;
[[Grenades]] is available at [[clvl|level]] 7.&amp;lt;br&amp;gt;&lt;br /&gt;
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Throw out three grenades that explode for X-X fire damage.&lt;br /&gt;
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===Marked for Death===&lt;br /&gt;
[[File:IconMarkedDeath.jpg|left]]&lt;br /&gt;
[[Marked for Death]] is available at [[clvl|level]] 8.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter marks her target which becomes more vulnerable to attacks.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds.&lt;br /&gt;
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===Chakram===&lt;br /&gt;
[[File:IconChakram.jpg|left]]&lt;br /&gt;
[[Chakram]] is available at [[clvl|level]] 9.&amp;lt;br&amp;gt;&lt;br /&gt;
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path.&lt;br /&gt;
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===Impale===&lt;br /&gt;
[[File:IconImpale.jpg|left]]&lt;br /&gt;
[[Impale]] is available at [[clvl|level]] 11.&amp;lt;br&amp;gt;&lt;br /&gt;
A single strike that hits the enemy with a percent of a weapon's damage.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Fire a massive shot to impale a target for X%  weapon damage.&lt;br /&gt;
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===Smoke Screen===&lt;br /&gt;
[[File:IconSmokeScreen.jpg|left]]&lt;br /&gt;
[[Smoke Screen]] is available at [[clvl|level]] 12.&amp;lt;br&amp;gt;&lt;br /&gt;
Can be used to escape enemies by becoming invisible for a period of time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description: ''' Vanish behind a wall of smoke, becoming momentarily invisible for X seconds.&lt;br /&gt;
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===Spike Trap===&lt;br /&gt;
[[File:IconSpikeTrap.jpg|left]]&lt;br /&gt;
[[Spike Trap]] is available at [[clvl|level]] 14.&amp;lt;br&amp;gt;&lt;br /&gt;
This trap/object is placed and triggers when enemies move into range. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:'''  Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to all enemies within X feet for X seconds.&lt;br /&gt;
* You can have a maximum of X traps active at one time.&lt;br /&gt;
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===Companion===&lt;br /&gt;
[[File:IconCompanion.jpg|left]]&lt;br /&gt;
[[Companion]] is available at [[clvl|level]] 16.&amp;lt;br&amp;gt;&lt;br /&gt;
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage.&lt;br /&gt;
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===Elemental Arrow===&lt;br /&gt;
[[File:IconElementalArrow.jpg|left]]&lt;br /&gt;
[[Elemental Arrow]] is available at [[clvl|level]] 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through.&lt;br /&gt;
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===Shadow Power===&lt;br /&gt;
[[File:IconShadowPower.jpg|left]]&lt;br /&gt;
[[Shadow Power]] is available at [[clvl|level]] 19.&amp;lt;br&amp;gt;&lt;br /&gt;
A buff skill that increases attack speed for a limited time.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%.&lt;br /&gt;
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===Multishot===&lt;br /&gt;
[[File:IconMultishot.jpg|left]]&lt;br /&gt;
[[Multishot]] is available at [[clvl|level]] 21.&amp;lt;br&amp;gt;&lt;br /&gt;
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage.&lt;br /&gt;
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===Sentry===&lt;br /&gt;
[[File:IconSentry.jpg|left]]&lt;br /&gt;
[[Sentry]] is available at [[clvl|level]] 22.&amp;lt;br&amp;gt;&lt;br /&gt;
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' The Demon Hunter can have a maximum of X traps active at one time.&lt;br /&gt;
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===Cluster Arrow===&lt;br /&gt;
[[File:IconClusterArrow.jpg|left]]&lt;br /&gt;
[[Cluster Arrow]] is available at [[clvl|level]] 23.&amp;lt;br&amp;gt;&lt;br /&gt;
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies. &lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a Cluster grenade that explodes for X% weapon damage into a series of additional miniature bombs that explode for X% weapon damage each.&lt;br /&gt;
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===Rapid Fire===&lt;br /&gt;
[[File:IconRapidFire.jpg|left]]&lt;br /&gt;
[[Rapid Fire]] is available at [[clvl|level]] 24.&amp;lt;br&amp;gt;&lt;br /&gt;
A stream of arrows is launched with increased speed that consumes Hatred.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Rapidly fire a stream of arrows that deal X% weapon damage each.&lt;br /&gt;
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===Preparation===&lt;br /&gt;
[[File:IconPreperation.jpg|left]]&lt;br /&gt;
[[Preparation]] is available at [[clvl|level]] 25.&amp;lt;br&amp;gt;&lt;br /&gt;
Used to fully replenish Discipline.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Instantly restore all Discipline.&lt;br /&gt;
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===Strafe===&lt;br /&gt;
[[File:IconStrafe.jpg|left]]&lt;br /&gt;
[[Strafe]] is available at [[clvl|level]] 27.&amp;lt;br&amp;gt;&lt;br /&gt;
While moving slower, the Demon Hunter can shoot random targets that are near her.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Shoot X times per second at random nearby enemies while moving at X% of normal movement speed. Every shot deals X% of weapon damage.&lt;br /&gt;
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===Rain of Arrows===&lt;br /&gt;
[[File:IconRainArrows.jpg|left]]&lt;br /&gt;
[[Rain of Arrows]] is available at [[clvl|level]] 29.&amp;lt;br&amp;gt;&lt;br /&gt;
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.&lt;br /&gt;
{{clear-left}}&lt;br /&gt;
* '''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for X seconds dealing an average of X-X weapon damage per second.&lt;br /&gt;
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==Passive Skills==&lt;br /&gt;
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Passive skills replaced [[Traits]] during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the [[Demon Hunter traits]] page for a full list of those passives.&lt;br /&gt;
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{{Passive skill header}}&lt;br /&gt;
{{:Weak Spot|DH}}&lt;br /&gt;
{{:Archery|DH}}&lt;br /&gt;
{{:Cloak of Shadows|DH}}&lt;br /&gt;
{{:Aggression|DH}}&lt;br /&gt;
{{:Superior Skill|DH}}&lt;br /&gt;
{{:Toughness|DH}}&lt;br /&gt;
{{:Back to Basics|DH}}&lt;br /&gt;
{{:Focused Discipline|DH}}&lt;br /&gt;
{{:Opportunity|DH}}&lt;br /&gt;
{{:Years of Training|DH}}&lt;br /&gt;
{{:Ballistics|DH}}&lt;br /&gt;
{{:Hot Pursuit|DH}}&lt;br /&gt;
{{:Killing Spree|DH}}&lt;br /&gt;
{{:Resourcefulness|DH}}&lt;br /&gt;
|}&lt;br /&gt;
'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.&lt;br /&gt;
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==Development==&lt;br /&gt;
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].&lt;br /&gt;
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===Removed Skills===&lt;br /&gt;
* [[Molten Arrow]]&lt;br /&gt;
* [[Shock Spike]]&lt;br /&gt;
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==References==&lt;br /&gt;
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011&lt;br /&gt;
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{{Skill_navbox_Diablo_III|DH}}&lt;br /&gt;
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[[Category:Demon Hunter]]&lt;br /&gt;
[[Category:Demon Hunter skills]]&lt;br /&gt;
[[Category:Active skills]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Galzohar</name></author>	</entry>

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