Difference between revisions of "Demon Hunter skills"

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{{Demon Hunter Passive Sharpshooter}}
 
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==Skill Distribution==
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A useful player-made chart showing when the Demon Hunter gains access to skills, passives, and rune effects.
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[[File:Char-prog-dh.png|center|frame|Demon Hunter skill progression. Stats as of May 5, 2012.]]
  
  
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* [[Molten Arrow]]
 
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* [[Shock Spike]]
 
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==References==
 
==References==

Revision as of 07:08, 7 May 2012

This page lists all Demon Hunter skills, as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.

Useful skill links:


Active Skills

Click to the individual skill pages for more details about these skills including numbers, screenshots, runestone information, blue quotes, and much more.

The following skill stats are very subject to change while the game continues in development. Skills will change between spender and generator, and stats will change.


Hatred Generator

Icon Skill Description
IconHungeringArrow.png Hungering Arrow
Hatred Generator
(Level 1)

[e]

Generate: 3 Hatred

Fire a magically imbued arrow that seeks out targets for 85% weapon damage and has a 35% chance to pierce through targets.

IconEvasiveFire.png Evasive Fire
Hatred Generator
(Level 3)

[e]

Generate: 4 Hatred
Cost: 4 Discipline if you backflip

Shoot for 115% of weapon damage. If an enemy is in front of you at close range, you will also backflip away 15 yards.

IconBolaShot.png Bola Shot
Hatred Generator
(Level 4)

[e]

Generate: 3 Hatred

Shoot out an explosive bola that wraps itself around its target. After 1 second, the bola explodes dealing 110% weapon damage as Fire to the target and an additional 75% weapon damage as Fire damage to all other targets within 7 yards.

IconEntanglingShot.png Entangling Shot
Hatred Generator
(Level 8)

[e]

Generate: 4 Hatred

Release a sticky adhesive that deals 100% weapon damage and entangles up to 2 enemies, slowing their movement by 70% for 2 seconds.

IconGrenades.png Grenades
Hatred Generator
(Level 11)

[e]

Generate: 3 Hatred

Throw out three grenades that explode for 85% weapon damage as Fire each.

IconSpikeTrap.png Spike Trap
Hatred Generator
(Level 16)

[e]

Generate: 5 Hatred

Lay a trap that arms after 1.2 seconds and triggers when an enemy approaches. The trap does 100% weapon damage to all enemies within 8 yards.

You can have a maximum of 3 Spike Traps active at one time.


Hatred Spender

Icon Skill Description
IconImpale.png Impale
Hatred Spender
(Level 2)

[e]

Cost: 25 Hatred

Impale a target for 275% weapon damage.

IconRapidFire.png Rapid Fire
Hatred Spender
(Level 5)

[e]

Cost: 20 Hatred initially, and an additional 10 Hatred per second while channeling

Rapidly fire for 228% weapon damage as Physical.

IconChakram.png Chakram
Hatred Spender
(Level 7)

[e]

Cost: 10 Hatred

Fire a swirling Chakram that does 135% weapon damage to enemies along its path.

IconElementalArrow.png Elemental Arrow
Hatred Spender
(Level 9)

[e]

Cost: 10 Hatred

Shoot an elemental charged arrow that deals 145% weapon damage as Fire damage to all targets it passes through.

IconFanKnives.png Fan of Knives
Hatred Spender
(Level 14)

[e]

Cost: 20 Hatred
Cooldown: 10 seconds

Throw knives out in a spiral around you, doing 450% weapon damage to all enemies within 10 yards of you. Your knives will also slow the movement of enemies by 65% for 4 seconds.

IconMultishot.png Multishot
Hatred Spender
(Level 17)

[e]

Cost: 15 Hatred

Fire a massive volley of arrows dealing 140% weapon damage to all enemies in the area.

IconStrafe.png Strafe
Hatred Spender
(Level 19)

[e]

Cost: 15 Hatred

Shoot at random nearby enemies for 140% weapon damage while moving at 65% of normal movement speed.

IconClusterArrow.png Cluster Arrow
Hatred Spender
(Level 27)

[e]

Cost: 50 Hatred

Fire a Cluster grenade that explodes for 200% weapon damage as Fire into a series of additional miniature bombs that explode for 100% weapon damage as Fire each.

IconRainVengeance.png Rain of Vengeance
Hatred Spender
(Level 29)

[e]

Cost: 40 Hatred
Cooldown: 30 seconds

Fire a massive volley of arrows around you. Arrows fall from the sky dealing 674% weapon damage to all nearby enemies over 5 seconds.


Discipline

Icon Skill Description
IconCaltrops.png Caltrops
Discipline
(Level 3)

[e]

Cost: 8 Discipline

Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within 12 yards by 65%. This trap lasts 6 seconds.

IconVault.png Vault
Discipline
Movement (Level 6)

[e]

Cost: 10 Discipline

Tumble acrobatically 35 yards.

IconShadowPower.png Shadow Power
Discipline
(Level 12)

[e]

Cost: 20 Discipline

Draw in the power of the shadows, increasing attack speed by 30% for 10 seconds.

IconCompanion.png Companion
Discipline
Summon (Level 15)

[e]

Cost: 10 Discipline

Summon a raven companion. Your raven companion will periodically peck at enemies for 30% of your weapon damage as Physical.

IconSmokeScreen.png Smoke Screen
Discipline
(Level 18)

[e]

Cost: 15 Discipline

Vanish behind a wall of smoke, becoming momentarily invisible for 2 seconds.

IconSentry.png Sentry
Discipline
(Level 21)

[e]

Cost: 10 Discipline

Drop a turret on the ground. The turret begins firing at nearby enemies for 40% of weapon damage. Lasts 20 seconds.

IconMarkedDeath.png Marked for Death
Discipline
(Level 23)

[e]

Cost: 6 Discipline

Marks an enemy. The marked enemy will take 20% additional damage for the next 30 seconds.

IconPreperation.png Preparation
Discipline
(Level 25)

[e]

Cooldown: 120 seconds

Instantly restore all Discipline.


Passive Skills

Passive skills replaced Traits during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the Demon Hunter traits page for a full list of those passives.

Skill Unlocked Description

<skill class="DemonHunter">Tactical Advantage</skill> <skill class="DemonHunter">Thrill of the Hunt</skill>

{{{icon}}} [[{{{name}}}]] 13 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 16 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 20 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 20 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 25 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 27 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 30 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 30 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 35 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 40 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 45 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 50 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
See: Rockets
55 {{{desc}}}



Skill Distribution

A useful player-made chart showing when the Demon Hunter gains access to skills, passives, and rune effects.

Demon Hunter skill progression. Stats as of May 5, 2012.


Development

The Demon Hunter was the fifth and final character to be revealed in Diablo III, making her debut at Blizzcon 2010.


Removed Skills

References