Difference between revisions of "Demon Hunter skills"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
m
(Active Skills)
Line 16: Line 16:
 
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.
 
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.
  
 +
==={{c_gold|Offense}}===
  
===Caltrops===
+
{{Active skills header}}
[[File:IconCaltrops.png|left]]
+
{{Demon Hunter Skill Hungering Arrow}}
[[Caltrops]] is available at [[clvl|level]] 1.<br>
+
{{Demon Hunter Skill Entangling Shot}}
A simple but effective trap that is used to slow down enemies.
+
{{Demon Hunter Skill Evasive Fire}}
{{clear-left}}
+
{{Demon Hunter Skill Fan of Knives}}
''' Description:''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within {{c_lime|12}} yards by {{c_lime|65%}}. This trap lasts {{c_lime|12}} seconds.
+
{{Demon Hunter Skill Bola Shot}}
 +
{{Demon Hunter Skill Grenades}}
 +
{{Demon Hunter Skill Chakram}}
 +
{{Demon Hunter Skill Impale}}
 +
{{Demon Hunter Skill Spike Trap}}
 +
{{Demon Hunter Skill Elemental Arrow}}
 +
{{Demon Hunter Skill Multishot}}
 +
{{Demon Hunter Skill Cluster Arrow}}
 +
{{Demon Hunter Skill Rapid Fire}}
 +
{{Demon Hunter Skill Strafe}}
 +
{{Demon Hunter Skill Rain of Vengeance}}
  
''' Cost: ''' {{c_lime|8}} Discipline
 
  
 +
==={{c_gold|Discipline}}===
  
===Hungering Arrow===
+
{{Active skills header}}
[[File:IconHungeringArrow.png|left]]
+
{{Demon Hunter Skill Caltrops}}
[[Hungering Arrow]] is available at [[clvl|level]] 1.<br>
+
{{Demon Hunter Skill Vault}}
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's {{iw|Guided_Arrow Guided Arrow}} from Diablo II, as well as a chance to pierce its target.
+
{{Demon Hunter Skill Marked for Death}}
{{clear-left}}
+
{{Demon Hunter Skill Smoke Screen}}
''' Description:''' Fire a magically imbued arrow that seeks out targets for {{c_lime|140%}} weapon damage and has a {{c_lime|60%}} chance to pierce through targets.
+
{{Demon Hunter Skill Companion}}
 +
{{Demon Hunter Skill Shadow Power}}
 +
{{Demon Hunter Skill Sentry}}
  
''' Cost: ''' {{c_lime|15}} Hatred
 
  
 +
==={{c_gold|Utility}}===
  
===Entangling Shot===
+
{{Active skills header}}
[[File:IconEntanglingShot.png|left]]
+
{{Demon Hunter Skill Preparation}}
[[Entangling Shot]] is available at [[clvl|level]] 2.<br>
 
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.
 
{{clear-left}}
 
''' Description:''' Release a sticky adhesive that deals {{c_lime|130%}} weapon damage and entangles up to {{c_lime|2}} enemies, slowing their movement speed by {{c_lime|70%}} for {{c_lime|2}} seconds.
 
 
 
''' Cost: ''' {{c_lime|15}} Hatred
 
 
 
 
 
===Evasive Fire===
 
[[File:IconEvasiveFire.png|left]]
 
[[Evasive Fire]] is available at [[clvl|level]] 3.<br>
 
Used for both attack and defense, it consumes both of the resources for different effects.
 
{{clear-left}}
 
'''Description:''' Shoot for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.
 
 
 
'''Cost:''' {{c_lime|5}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.
 
 
 
 
 
===Fan of Knives===
 
[[File:IconFanKnives.png|left]]
 
[[Fan of Knives]] is available at [[clvl|level]] 4.<br>
 
This skill, instantly nicknamed "knife nova," shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets. Fan of Knives damage seems to not depend on weapon damage.
 
{{clear-left}}
 
'''Description:''' Throw knives out in a spiral around you doing {{c_lime|18 - 25}} damage to all enemies within {{c_lime|10}} yards of you. Your knives will also slow the movement of enemies by {{c_lime|65%}} for {{c_lime|4}} seconds.
 
 
 
'''Cost:''' {{c_lime|10}} Hatred
 
 
 
 
 
===Bola Shot===
 
[[File:IconBolaShot.png|left]]
 
[[Bola Shot]] is available at [[clvl|level]] 5.<br>
 
The Demon Hunter uses a [[bow]] or [[crossbow]] to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after 1 second.
 
{{clear-left}}
 
'''Description:''' Shoot out an explosive Bola that wraps itself around its target. After {{c_lime|1}} second the Bola explodes, dealing {{c_lime|120%}} weapon damage as Fire to the target and an additional {{c_lime|90%}} weapon damage as Fire to all targets within {{c_lime|7}} yards.
 
 
 
'''Cost:''' {{c_lime|20}} Hatred
 
 
 
 
 
===Vault===
 
[[File:IconVault.png|left]]
 
[[Vault]] is available at [[clvl|level]] 6.<br>
 
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.
 
{{clear-left}}
 
'''Description:''' Tumble acrobatically {{c_lime|35}} yards.
 
 
 
'''Cost:''' {{c_lime|10}} Discipline
 
 
 
 
 
===Grenades===
 
[[File:IconGrenades.png|left]]
 
[[Grenades]] is available at [[clvl|level]] 7.<br>
 
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.
 
{{clear-left}}
 
'''Description:''' Throw out three grenades that explode for {{c_lime|53 - 89}} Fire damage.
 
 
 
'''Cost:''' {{c_lime|30}} Discipline
 
 
 
 
 
===Marked for Death===
 
[[File:IconMarkedDeath.png|left]]
 
[[Marked for Death]] is available at [[clvl|level]] 8.<br>
 
The Demon Hunter marks her target which becomes more vulnerable to attacks.
 
{{clear-left}}
 
'''Description:''' Marks an enemy. The marked enemy will take {{c_lime|20%}} additional damage for the next {{c_lime|30}} seconds.
 
 
 
'''Cost:''' {{c_lime|6}} Discipline
 
 
 
 
 
===Chakram===
 
[[File:IconChakram.png|left]]
 
[[Chakram]] is available at [[clvl|level]] 9.<br>
 
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.
 
{{clear-left}}
 
'''Description:''' Fire a swirling Chakram that does {{c_lime|75 - 103}} physical damage to enemies along its path.
 
 
 
'''Cost:''' {{c_lime|25}} Hatred
 
 
 
 
 
===Impale===
 
[[File:IconImpale.png|left]]
 
[[Impale]] is available at [[clvl|level]] 11.<br>
 
A single strike that hits the enemy with a percent of a weapon's damage.
 
{{clear-left}}
 
'''Description:''' Fire a massive shot to impale a target for {{c_lime|220%}} weapon damage.
 
 
 
'''Cost:''' {{c_lime|20}} Hatred
 
 
 
 
 
===Smoke Screen===
 
[[File:IconSmokeScreen.png|left]]
 
[[Smoke Screen]] is available at [[clvl|level]] 12.<br>
 
Can be used to escape enemies by becoming invisible for a period of time.
 
{{clear-left}}
 
'''Description:''' Vanish behind a wall of smoke, becoming momentarily invisible for {{c_lime|2}} seconds.
 
 
 
'''Cost:''' {{c_lime|15}} Discipline
 
 
 
 
 
===Spike Trap===
 
[[File:IconSpikeTrap.png|left]]
 
[[Spike Trap]] is available at [[clvl|level]] 14.<br>
 
This trap/object is placed and triggers when enemies move into range.
 
{{clear-left}}
 
'''Description:'''  Lay a trap that arms after {{c_lime|0.8}} seconds and triggers when an enemy approaches. The trap does {{c_lime|57 - 71}} physical damage to all enemies within {{c_lime|8}} yards.
 
 
 
'''Cost:''' {{c_lime|20}} Hatred<br>
 
{{c_gold|You can have a maximum of {{c_lime|3}} traps active at one time.}}
 
 
 
 
 
===Companion===
 
[[File:IconCompanion.png|left]]
 
[[Companion]] is available at [[clvl|level]] 16.<br>
 
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.
 
{{clear-left}}
 
'''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for {{c_lime|21 - 28}} damage.
 
 
 
'''Cost:''' {{c_lime|10}} Discipline
 
 
 
 
 
===Elemental Arrow===
 
[[File:IconElementalArrow.png|left]]
 
[[Elemental Arrow]] is available at [[clvl|level]] 18.<br>
 
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.
 
{{clear-left}}
 
'''Description:''' Shoot an elemental charged arrow that deals {{c_lime|100%}} weapon damage as Fire damage to all targets it passes through.
 
 
 
'''Cost:''' {{c_lime|25}} Hatred
 
 
 
 
 
===Shadow Power===
 
[[File:IconShadowPower.png|left]]
 
[[Shadow Power]] is available at [[clvl|level]] 19.<br>
 
A buff skill that increases attack speed for a limited time.
 
{{clear-left}}
 
'''Description:''' Draw in the power of the shadows, increasing attack speed by {{c_lime|50%}} for {{c_lime|10}} seconds.
 
 
 
'''Cost:''' {{c_lime|20}} Discipline
 
 
 
 
 
===Multishot===
 
[[File:IconMultishot.png|left]]
 
[[Multishot]] is available at [[clvl|level]] 21.<br>
 
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.
 
{{clear-left}}
 
'''Description:''' Fire a massive volley of arrows dealing {{c_lime|110%}} weapon damage to all enemies in the area.
 
 
 
'''Cost:''' {{c_lime|30}} Hatred
 
 
 
 
 
===Sentry===
 
[[File:IconSentry.png|left]]
 
[[Sentry]] is available at [[clvl|level]] 22.<br>
 
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill.
 
{{clear-left}}
 
'''Description:''' Drop a turret on the ground. The turret begins firing at nearby enemies for {{c_lime|40%}} of weapon damage. Lasts {{c_lime|20}} seconds.
 
 
 
'''Cost:''' {{c_lime|10}} Discipline
 
 
 
 
 
===Cluster Arrow===
 
[[File:IconClusterArrow.png|left]]
 
[[Cluster Arrow]] is available at [[clvl|level]] 23.<br>
 
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies.
 
{{clear-left}}
 
'''Description:''' Fire a Cluster grenade that explodes for {{c_lime|120%}} weapon damage into a series of additional miniature bombs that explode for {{c_lime|40%}} weapon damage each.
 
 
 
'''Cost:''' {{c_lime|35}} Hatred
 
 
 
 
 
===Rapid Fire===
 
[[File:IconRapidFire.png|left]]
 
[[Rapid Fire]] is available at [[clvl|level]] 24.<br>
 
A stream of arrows is launched with increased speed that consumes Hatred.
 
{{clear-left}}
 
'''Description:''' Rapidly fire at {{c_lime|6}} times your normal attack speed dealing {{c_lime|30%}} weapon damage with every shot.
 
 
 
'''Cost:''' {{c_lime|20}} Hatred per second
 
 
 
 
 
===Preparation===
 
[[File:IconPreperation.png|left]]
 
[[Preparation]] is available at [[clvl|level]] 25.<br>
 
Used to fully replenish Discipline.
 
{{clear-left}}
 
'''Description:''' Instantly restore all Discipline.
 
 
 
'''Cooldown:''' {{c_lime|120}} seconds
 
 
 
 
 
===Strafe===
 
[[File:IconStrafe.png|left]]
 
[[Strafe]] is available at [[clvl|level]] 27.<br>
 
While moving slower, the Demon Hunter can shoot random targets that are near her.
 
{{clear-left}}
 
'''Description:''' Shoot {{c_lime|3}} times per second at random nearby enemies while moving at {{c_lime|55%}} of normal movement speed. Every shot deals {{c_lime|60%}} of weapon damage.
 
 
 
'''Cost:''' {{c_lime|20}} Hatred per second
 
 
 
 
 
===Rain of Vengeance===
 
[[File:IconRainVengeance.png|left]]
 
[[Rain of Vengeance]] is available at [[clvl|level]] 29.<br>
 
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.
 
{{clear-left}}
 
'''Description:''' Fire a massive volley of arrows around you. Arrows fall from the sky for {{c_lime|5}} seconds dealing an average of {{c_lime|105%}} weapon damage per second.
 
 
 
'''Cooldown:''' {{c_lime|60}} seconds
 
 
 
  
 
==Passive Skills==
 
==Passive Skills==

Revision as of 13:53, 19 September 2011

This page lists all Demon Hunter skills, as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.

Useful skill links:


Active Skills

Click to the individual skill pages for more details about these skills including numbers, screenshots, runestone information, blue quotes, and much more.

Offense

Icon Skill Description
IconHungeringArrow.png Hungering Arrow
Hatred Generator
(Level 1)

[e]

Generate: 3 Hatred

Fire a magically imbued arrow that seeks out targets for 85% weapon damage and has a 35% chance to pierce through targets.

IconEntanglingShot.png Entangling Shot
Hatred Generator
(Level 8)

[e]

Generate: 4 Hatred

Release a sticky adhesive that deals 100% weapon damage and entangles up to 2 enemies, slowing their movement by 70% for 2 seconds.

IconEvasiveFire.png Evasive Fire
Hatred Generator
(Level 3)

[e]

Generate: 4 Hatred
Cost: 4 Discipline if you backflip

Shoot for 115% of weapon damage. If an enemy is in front of you at close range, you will also backflip away 15 yards.

IconFanKnives.png Fan of Knives
Hatred Spender
(Level 14)

[e]

Cost: 20 Hatred
Cooldown: 10 seconds

Throw knives out in a spiral around you, doing 450% weapon damage to all enemies within 10 yards of you. Your knives will also slow the movement of enemies by 65% for 4 seconds.

IconBolaShot.png Bola Shot
Hatred Generator
(Level 4)

[e]

Generate: 3 Hatred

Shoot out an explosive bola that wraps itself around its target. After 1 second, the bola explodes dealing 110% weapon damage as Fire to the target and an additional 75% weapon damage as Fire damage to all other targets within 7 yards.

IconGrenades.png Grenades
Hatred Generator
(Level 11)

[e]

Generate: 3 Hatred

Throw out three grenades that explode for 85% weapon damage as Fire each.

IconChakram.png Chakram
Hatred Spender
(Level 7)

[e]

Cost: 10 Hatred

Fire a swirling Chakram that does 135% weapon damage to enemies along its path.

IconImpale.png Impale
Hatred Spender
(Level 2)

[e]

Cost: 25 Hatred

Impale a target for 275% weapon damage.

IconSpikeTrap.png Spike Trap
Hatred Generator
(Level 16)

[e]

Generate: 5 Hatred

Lay a trap that arms after 1.2 seconds and triggers when an enemy approaches. The trap does 100% weapon damage to all enemies within 8 yards.

You can have a maximum of 3 Spike Traps active at one time.

IconElementalArrow.png Elemental Arrow
Hatred Spender
(Level 9)

[e]

Cost: 10 Hatred

Shoot an elemental charged arrow that deals 145% weapon damage as Fire damage to all targets it passes through.

IconMultishot.png Multishot
Hatred Spender
(Level 17)

[e]

Cost: 15 Hatred

Fire a massive volley of arrows dealing 140% weapon damage to all enemies in the area.

IconClusterArrow.png Cluster Arrow
Hatred Spender
(Level 27)

[e]

Cost: 50 Hatred

Fire a Cluster grenade that explodes for 200% weapon damage as Fire into a series of additional miniature bombs that explode for 100% weapon damage as Fire each.

IconRapidFire.png Rapid Fire
Hatred Spender
(Level 5)

[e]

Cost: 20 Hatred initially, and an additional 10 Hatred per second while channeling

Rapidly fire for 228% weapon damage as Physical.

IconStrafe.png Strafe
Hatred Spender
(Level 19)

[e]

Cost: 15 Hatred

Shoot at random nearby enemies for 140% weapon damage while moving at 65% of normal movement speed.

IconRainVengeance.png Rain of Vengeance
Hatred Spender
(Level 29)

[e]

Cost: 40 Hatred
Cooldown: 30 seconds

Fire a massive volley of arrows around you. Arrows fall from the sky dealing 674% weapon damage to all nearby enemies over 5 seconds.


Discipline

Icon Skill Description
IconCaltrops.png Caltrops
Discipline
(Level 3)

[e]

Cost: 8 Discipline

Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within 12 yards by 65%. This trap lasts 6 seconds.

IconVault.png Vault
Discipline
Movement (Level 6)

[e]

Cost: 10 Discipline

Tumble acrobatically 35 yards.

IconMarkedDeath.png Marked for Death
Discipline
(Level 23)

[e]

Cost: 6 Discipline

Marks an enemy. The marked enemy will take 20% additional damage for the next 30 seconds.

IconSmokeScreen.png Smoke Screen
Discipline
(Level 18)

[e]

Cost: 15 Discipline

Vanish behind a wall of smoke, becoming momentarily invisible for 2 seconds.

IconCompanion.png Companion
Discipline
Summon (Level 15)

[e]

Cost: 10 Discipline

Summon a raven companion. Your raven companion will periodically peck at enemies for 30% of your weapon damage as Physical.

IconShadowPower.png Shadow Power
Discipline
(Level 12)

[e]

Cost: 20 Discipline

Draw in the power of the shadows, increasing attack speed by 30% for 10 seconds.

IconSentry.png Sentry
Discipline
(Level 21)

[e]

Cost: 10 Discipline

Drop a turret on the ground. The turret begins firing at nearby enemies for 40% of weapon damage. Lasts 20 seconds.


Utility

Icon Skill Description
IconPreperation.png Preparation
Discipline
(Level 25)

[e]

Cooldown: 120 seconds

Instantly restore all Discipline.

Passive Skills

Passive skills replaced Traits during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the Demon Hunter traits page for a full list of those passives.

Template:Passive skill header

{{{icon}}} [[{{{name}}}]] 25 {{{desc}}}

<skill class="DemonHunter">Thrill of the Hunt</skill>

{{{icon}}} [[{{{name}}}]] 13 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 16 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 20 {{{desc}}}
IconFundamentals.png Fundamentals (Level 17)

Increases the damage of your Basic Attack by 100%. Your Basic Attack restores 4 Hatred.

{{{icon}}} [[{{{name}}}]] 27 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 30 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 35 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 40 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 45 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 50 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
See: Rockets
55 {{{desc}}}


Development

The Demon Hunter was the fifth and final character to be revealed in Diablo III, making her debut at Blizzcon 2010.


Removed Skills


References