Witch Doctor traits

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Important.png Archived Article [e]
Witch Doctor traits is an archived article about material previously included in Diablo 3. However, it has currently been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material.

This article was last up to date:
    September 2010
Currently updated version of this article is:


Details about Traits prior to their removal have been saved below for posterity.

Details[edit]

Traits are passive skills. Points spent in these grant bonuses that affect other aspects of the character. Traits are not displayed in the skill listing, but are on their own separate Traits menu.

Unlike skill points, which are earned at every level up, Trait points are only awarded every other level. Only on odd numbered levels: 3, 5, 7, and so on, up to 59.

Known Witch Doctor Traits[edit]

This listing comes from the Blizzcon 2010. It should be considered preliminary and subject to change and revision. In fact, the D3 Team said at Blizzcon that traits were very new and still undergoing development, and that with over 30 Traits for the established characters, there were probably too many of them at this point for players to make informed choices.

Click to the individual Traits pages for more details about the particular trait. Many common traits are available to more than one class. Traits become available in bunches, every 4 levels.


Level requirement: Under 10[edit]

The level requirements of the earliest Traits are not known, since they were observed on level 9+ characters, for whom they were all already available.

Toughness

  • Max points: 5
  • Description: Increases your vitality by:
    • Level One: +20%
    • Level Two: +40%
    • Level Three: +60%
    • Level Four: +80%
    • Level Five: +100%
  • Lore: Not yet known.


Unbreakable Will

  • Max points: 5
  • Description: Increases your willpower by:
    • Level One: +20%
    • Level Two: +40%
    • Level Three: +60%
    • Level Four: +80%
    • Level Five: +100%
  • Lore: Not yet known.


Spirit Vessel

  • Max points: 5
  • Description: Mana gained when you pick up a health globe:
    • Level One: +10 mana gained
    • Level Two: +20 mana gained
    • Level Three: +30 mana gained
    • Level Four: +40 mana gained
    • Level Five: +50 mana gained
  • Lore: Not yet known.


Mana Regeneration

  • Max points: 3
  • Description: Regenerate more mana per second.
    • Level One: +1%
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known


Mind and Body

  • Max points: 3
  • Description: Regenerate more health per second.
    • Level One: +1%
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known


Lucky

  • Max points: 3
  • Description: Monsters drop higher amounts of gold.
    • Level One: Not yet known
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known

Level requirement: 11[edit]

Death Pact

  • Max points: 3
  • Description: Reduces damage taken when the Witch Doctor is under 50% health.
    • Level One: Not yet known
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known

Level requirement: 15[edit]

Ritual of Blood

  • Max points: 1
  • Description: 50% of mana costs are instead deducted from health.
  • Lore: Not yet known


Leader of the Pack

  • Max points: 1
  • Description: Mongrels deal 5% more damage.
  • Lore: Not yet known


Meditation

  • Max points: 3
  • Description: Spirit skills give back 30% of their mana cost back over 10 seconds.
    • Level One: Not yet known
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known

Level requirement: 19[edit]

Rituals

  • Max points: 5
  • Description: Increases spell damage by a percentage of your Vitality.
    • Level One: +10%
    • Level Two: Not yet known
    • Level Three: Not yet known
    • Level Four: Not yet known
    • Level Five: Not yet known
  • Lore: Not yet known


Blood Rites

  • Max points: 5
  • Description: Collecting a health globe causes a temporary damage bonus.
    • Level One: +5% damage for 10 seconds.
    • Level Two: Not yet known
    • Level Three: Not yet known
    • Level Four: Not yet known
    • Level Five: Not yet known
  • Lore: Not yet known

Level requirement: 23[edit]

Staff Specialization

  • Max points: 3
  • Description: Increases damage done by skills when the Witch Doctor is wielding a staff.
    • Level One: Not yet known
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known


Right-Handed

  • Max points: 3
  • Description: Increases damage done by skills when the Witch Doctor is wielding a weapon in his/her right hand.
    • Level One: Not yet known
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known

Level requirement: 27[edit]

Assassin

  • Max points: 1
  • Description: +100% damage when the Witch Doctor is wielding a dagger.
  • Lore: Not yet known


Unrelenting Assault

  • Max points: 3
  • Description: Occasionally causes mongrels to be instantly resurrected upon dying.
    • Level One: 10% chance
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known


Natural Leader

  • Max points: 3
  • Description: Not yet known
    • Level One: Not yet known
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known

Level requirement: 31[edit]

Beast Hunter

  • Max points: 3
  • Description: Damage bonus against Beasts.
    • Level One: Not yet known
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known


Demonsbane

  • Max points: 3
  • Description: Damage bonus against Demons.
    • Level One: Not yet known
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known

Just... Stay... Dead!

  • Max points: 3
  • Description: Damage bonus against Undead.
    • Level One: Not yet known
    • Level Two: Not yet known
    • Level Three: Not yet known
  • Lore: Not yet known

Level requirement: 35[edit]

Superior Skill

  • Max points: 5
  • Description: Increases your Dexterity by:
    • Level One: Unknow
    • Level Two: Unknow
    • Level Three: Unknow
    • Level Four: Unknow
    • Level Five: Unknow
  • Lore: Not yet known.


Spirit Link

  • Max points: 5
  • Description: Part of damage taken is instead redirected to your summons.
    • Level One: 10% of damage redirected
    • Level Two: Unknow
    • Level Three: Unknow
    • Level Four: Unknow
    • Level Five: Unknow
  • Lore: Not yet known.


Level requirement: 39[edit]

Spiritual Attunement

  • Max points: 5
  • Description: Increases your maximum mana.
    • Level One: Unknow
    • Level Two: Unknow
    • Level Three: Unknow
    • Level Four: Unknow
    • Level Five: Unknow
  • Lore: Not yet known.

Cruelty

  • Max points: 5
  • Description: Increases your chance of dealing critical strikes.
    • Level One: Unknow
    • Level Two: Unknow
    • Level Three: Unknow
    • Level Four: Unknow
    • Level Five: Unknow
  • Lore: Not yet known.


Level requirement: 43[edit]

Fetish Leader

  • Max points: 5
  • Description: Increases damage done by Fetish skills.
    • Level One: Unknow
    • Level Two: Unknow
    • Level Three: Unknow
    • Level Four: Unknow
    • Level Five: Unknow
  • Lore: Not yet known.


Plagued

  • Max points: 3
  • Description: Increases damage done by Animal and Plague skills.
    • Level One: Unknow
    • Level Two: Unknow
    • Level Three: Unknow
  • Lore: Not yet known.


Zombie Master

  • Max points: 3
  • Description: Increases damage done by Zombie skills.
    • Level One: Unknow
    • Level Two: Unknow
    • Level Three: Unknow
  • Lore: Not yet known.


Level requirement: 47[edit]

Ferocity

  • Max points: 3
  • Description: Increases damage done by your summons.
    • Level One: Unknow
    • Level Two: Unknow
    • Level Three: Unknow
  • Lore: Not yet known.


Quickening

  • Max points: 3
  • Description: Increases your casting speed.
    • Level One: Unknow
    • Level Two: Unknow
    • Level Three: Unknow
  • Lore: Not yet known.


Care of the Master

  • Max points: 3
  • Description: Increases the health of your summons.
    • Level One: Unknow
    • Level Two: Unknow
    • Level Three: Unknow
  • Lore: Not yet known.


References[edit]