Reaper of Souls Beta Patch 2.0.0.219

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Reaper of Souls beta - v.2.0.0.21962 - 12 February 2014. [1]


Below you will find the most current Closed Beta patch notes for Reaper of Souls.

ATTENTION: Please note that the Closed Beta also includes all changes from the PTR.


General[edit]

  • Bug Fix: Quest rewards are now properly provided when completing key quests in Act V


Adventure Mode[edit]

  • Horadric Scrolls have been removed from the game
We were not happy with the current implementation and functionality of scrolls and would like to revisit this mechanic in a future patch
  • Gold rewards have been reduced for all bounties
Experience and gold rewards for Dungeon Clear bounties were reduced by a greater value
  • Bug Fix: Resolved an issue where accepting a placeholder message that popped up when interacting with Asheara in Act II would cause the client to disconnect


Classes[edit]

Barbarian[edit]

Passive Skills[edit]

Reduced Fury generation from 40 to 35


Crusader[edit]

Active Skills[edit]

Base ability cooldown increased from 20 to 25 seconds
Skill Rune - Ramming Speed
Damage increased from 350% to 475% weapon damage per second
Skill Rune - Nightmare
Damage increased from 150% to 550% weapon damage per second
Skill Rune - Draw and Quarter
Damage increased from 20% to 125% weapon damage per second
Skill Rune - Zealous Glare
Wrath per target reduced from 12 to 9
Skill Rune - Divine Well
Damage for subsidiary bolts reduced from 32% to 20%
Damage ticks more consistently with less random variance
Skill Rune - Heaven's Tempest
Damage increased from 65% to 150% damage per second in the pool area
Skill Rune - Thunderstruck
Damage reduced from 50% to 40%
Skill Rune - Burning Wrath
Damage increased from 85% to 95%
Base ability cooldown reduced from 120 seconds to 90 seconds


Passive Skills[edit]

Movement speed penalty increased from 10% to 15%


Demon Hunter[edit]

Active Skills[edit]

Increased base skill damage of the rockets from 30% to 40% weapon damage
Skill Rune - Personal Mortar
Increased damage of mortars from 135% to 150% weapon damage
Skill Rune - Seethe
Reduced Hatred gain per second from 15 to 10
Skill Rune - From the Shadows
Increased the damage of the shadows from 80% to 120% weapon damage


Monk[edit]

Active Skills[edit]

All Runes
Reduced cooldown to 60 seconds
Reduced Spirit Regeneration per Second to 20


Items[edit]

  • Life per Wrath Spent and Wrath Regen now roll at double the amount on a 2-Handed Flail as on a 1-handed Flail or Crusader Shield
  • Imperial Gems should now properly drop in Master and above difficulty settings


Crafting[edit]

Enchanting
  • Enchanting costs for all items have received a tuning pass to better match income rates
  • The gem cost to enchant Legendary Rings or Amulets has been reduced from a Royal to a Flawless Imperial gem
  • Bug Fix: Fixed an issue where the base gold cost of enchanting rare items was being multiplied twice by the level of the item
Transmogrification
  • The cost to transmogrify an item to look like a Legendary has been reduced from 500,000 gold to 50,000 gold



References[edit]

  1. [Official Patch 2.0.0.219 Patch notes - Blizzard Entertainment, 12/02/2014