From Diablo Wiki
Diablo III Monster
|Diablo III Monster [ ]|
|Monster Family:||Ghostly Orb|
Ghostly Orbs are a sort of monster generator, creating a Wraith every few seconds until they are destroyed. They've only been seen in the WWI 2008 gameplay movie, when four of them emerge from the floor in a trapped room and begin producing Wraiths as soon as they are active.
It's not yet known if they can turn out wraiths indefinitely, have a set number they may generate or cast spells with mana. Nor is it known if wraiths are worth experience or can drop items when they come from a Ghostly Orb.
Spells and Abilities
This spell will continuously summon a Wraith every few seconds until destroyed. It's unknown if there are any other limits, such as a number of charges or a mana value. It seems likely they will continue forever.
Known Trap Types
- Ghostly Orb - Summons Wraiths.
- Wraith - Summoned continuously.
The reason this type of objects exist is to work as a magical trap to protect the riches of old magicians. If the wrong hands tries to access a treasure, these contraptions turn against the would-be thief.
Diablo I Monster
There were no similar monsters in Diablo I.
Diablo II Monster
The only similar monsters in Diablo II were the chained tortured souls in Act IV, hell.
You can find pictures in the Diablo 3 screenshot and picture gallery:
Ghostly orbs summoning Wraiths.
|Monsters of Diablo III Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade|
Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith -
|Primary Quest Uniques||
Act One Bosses:
Skeleton King -
The Warden -
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer
|Act One Uniques||Araneae - Web Spit||Leoric - Summon Skeleton, Teleport Strike, Triple Cleave||The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge|
|Act Two Uniques||Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport.||Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh||Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath.|
|Act Three Uniques||Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp.||Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw.||Cydaea - Pain Bolts, Web Trap, Spider Pits.||Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation.|
|Act Four Uniques||Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion.||Izual - Frost Nova, Frozen, Summon Minions.|| Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. |
Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath.
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