Wave of Light


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Wave of Light is a Secondary Monk skill unlocked at Level 12. The Monk focuses a beam of light into the shape of a large bell, which deals extremely high damage to all enemies in the radius of effect and knocks back other enemies in a straight line ahead of the Monk for some distance. This is one of the Monk's most popular skills and a centerpiece to many of the most popular Monk builds.

This skill was useful but not that effective until it was hugely buffed in patches. Patch 1.0.4 roughly doubled the damage, then Patch 1.0.7 doubled it again. At launch in version 1.0.1 this skill dealt 215% weapon damage to the targets and 45% weapon damage with the wave of knockback. As of Patch 1.0.7 it deals 829% with the initial impact and 96% with the wave of knockback, for nearly a 4x increase in overall damage.

This skill can be combined with other Monk skills, especially "takes more damage" debuffs provided by Mantra of Conviction and Explosive Palm to deal fantastically high damage, allowing a well-equipped Monk to one-shot almost any enemy... even on MP10.


Wave of Light in action.

This skill is best known for the fact that the Monk summons a large mystical bell, which he then strikes with his fist. The bell, charged with holy energy, smashes into and through enemies in a straight line.

Skill Rune Effects[edit]

Name Level Description
Wave of Light

1 Cost: 75 Spirit

Focus a wave of light that crushes enemies for 835% weapon damage as Holy.

MedRuneA Wall of Light
1 Wave of Light Stuns enemies for 1 second.

Wave of Light's damage turns into Physical.

MedRuneB Explosive Light
1 Release bursts of energy that deal 830% weapon damage as Fire to nearby enemies.
MedRuneD Empowered Wave
1 Increases the damage of Wave of Light to 1045% weapon damage as Holy.
MedRuneE Shattering Light
1 Wave of Light deals an additional 820% weapon damage as Cold in a line.
MedRuneC Pillar of the Ancients
1 Summon an ancient pillar that deals 635% weapon damage as Lightning, followed by 785% weapon damage as Lightning over 3 seconds to enemies who remain in the area.

Skill Design[edit]

This skill first appeared at BlizzCon 2010, though it was too high of a level to have been tested out by players yet.


The following Monk passives provide a benefit to Wave of Light, runed or not:

Name Level Description

1 Damage you deal reduces enemy damage by 20% for 4 seconds.


This skill was first shown at BlizzCon 2010, although due to the level required to purchase the skill, it was not playable in the demo. Wyatt Cheng spoke briefly about it:[1]

Wave of Light. He summons a mystical bell that he shoots out at range. It's kind of a combination of a melee and ranged attack. One of the things that I really like about this skill is that we need to differentiate the Barbarian from the Monk, they are both melee classes and in his case he's about combining mystic arts with martial arts and I like the evocative imagery that happens here. The concept of a mystical bell that he fires off, it's very vivid.

The bell itself threw some players off at first, but bells are a mainstay throughout temples in history. It is an easy association to make with a monk. What is curious, however, is that the skill description from BlizzCon 2010 for Wave of Light does not mention the bell at all; as of Beta Patch 15, it still doesn't.


Skill tiers were removed shortly before the beta started in September 2011, and Wave of Light became a level 29 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Wave of Light was classified as a Secondary skill and moved to level 20. For Beta Patch 14, it was moved down to level 12.


Wave of Light received some of the largest damage buffs of any skill in the game in post-release patches.

Patch 1.0.4: Weapon damage of initial strike increased from 215% to 390%

  • Skill Rune – Wall of Light
    • Weapon damage bonus to initial strike increased from 312% to 566%
  • Skill Rune – Explosive Light
    • Weapon damage increased from 285% to 430%
  • Skill Rune – Pillar of the Ancients
    • Weapon damage on both the initial strike and delayed explosion increased from 210% to 280%.

Patch 1.0.7: Weapon damage increased from 390% to 829%. Follow-up weapon damage (dealt to all enemies in a line) increased from 45% to 96%.

  • Skill Rune – Explosive Light
    • Weapon damage increased from 430% to 914%
  • Skill Rune – Pillar of the Ancients
    • Now deals 595% weapon damage followed by an additional 595% weapon damage after 2 seconds (up from 280% weapon damage)


Wave of Light can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery:


  1. Diablo 3 Gameplay Panel Transcript — Incgamers 23rd Oct 2010