Personal tools

Eavesdropper

ADVERTISEMENT

From Diablo Wiki

Jump to: navigation, search

Eavesdropper is an achievement obtainable in Act II. It involves the collection of Quest Lore items.


You can find which Journals you have by looking at your Achievements in game, under Campaign > Act II and scroll down to 'Eavesdropper' and expand that menu.


Name Points Description Banner
Eavesdropper
(database)

Campaign/Act II
10 Read the following Quest lore books in Act II.
No Award


The Eavesdropper achievement is required in order to complete the following achievement(s).



Grand Lorekeeper of Sanctuary
(database)

Campaign
20 Complete the lore book achievements listed below.
No Award


Contents

[edit] Journal Locations

Below are details of all the journals needed for the Eavesdropper achievement, where they are located and what quest, if any, you need to be on in order for them to spawn. The link below will provide more details if needed including how to farm for the journal.


Some single entry journals and some with multiple entries can appear in the same spot, such as in a particular room and those are shown in images.



[edit] Guard's Orders

Found in the Khasim Outpost in some Imperial Guard Supplies (map).[e]
Part Text Found on Quest
1

Captain of the Guard, You are hereby ordered to send a band of your most loyal men to secure the Khasim Outpost. Control of the city hangs by a thread. The commoners are becoming restless, and it is imperative that we subdue them. Remain vigilant, for these may already be an outsider within our borders, looking to stir up trouble. -- (Illegible Signature)

The Road to Alcarnus


Guards orders.jpg
Guard's Orders from Guard Supplies



[edit] Proclamation from the Imperial Guard

Found in the Imperial Guard's Pack inside Caldeum Bazaar (map).[e]
Part Text Found on Quest
1

A trespasser has been sighted in the city sewers. Witnesses describe the suspect as a young woman in a crimson tunic. Reports indicate that she arrived in Caldeum recently along with a party of suspicious travelers. Any information leading to her immediate capture will be handsomely rewarded by His Eminence.

A Royal Audience


Proclamation-from-the-imperial-guard.jpg
It's in the Imperial Guard's Pack


[edit] Missive to Maghda, Part 1

Found on a Tortured Cultist Courier in the Hidden Conclave (map) or Sandy Cellar (map).[e]
Part Text Found on Quest
1 Maghda, This "hero" means to attack you in Alcarnus. If I were you, I would set a trap at the Khasim Outpost, but I am not you. For all I know, you wish to fail me again and force me to kill you. That would grieve me, though somehow...I think I could manage it. -- Belial Shadows in the Desert or City of Blood


Missive to maghda 1.jpg
Part 1 - Hidden Conclave or Sandy Cellar



[edit] Missive to Maghda, Part 2

Found in Alcarnus on the corpse of a Tortured Coven Minion (map).[e]
Part Text Found on Quest
2 Maghda, Such sad, sad tales have reached me of your truly abysmal failure to stop the enemy at the Khasim Outpost. But at least the enemy's spy has been found. Once we eliminate her and her allies, this obnoxious little world will fall to me...and perhaps you, if you survive. -- Belial City of Blood


Missive to maghda 2.jpg
In Alcarnus



[edit] Deceivers' Orders, Part 1, 2 and 3

Found on corpse of Envoy of Belial in Sewers of Caldeum.[e]
Part Text Found on Quest
1 My exemplary servants, Keep the witch alive until she talks. Pain will loose her tongue, but only to a point. Remember what happened with the vizier's assistant...? It was a pleasurable time, I admit, but the man had only incoherent babble and bloody strands of pus spilling from his lips by the end. -- Belial Unexpected Allies


Found on corpse of Envoy of Belial in the Dahlgur Oasis (map).[e]
Part Text Found on Quest
2 Overwhelm the enemy and seize her companions. There is a witch among them and...another...a girl. Bring them to me along with the Black Soulstone. They will be searching for the head of Zoltun Kulle. Scour the oasis for it. Some old sorcery lingers on the skull, and it must be mine. -- Belial Betrayer of the Horadrim


Found on corpse of Envoy of Belial in the Desolate Sands (map).[e]
Part Text Found on Quest
3 Miserable wretches, I have no time for your excuses. Caldeum is on the brink of rebellion, and the enemy is closing in on the archives of Zoltun Kulle. Slaughter her and bring me the mad wizard's head and the Black Soulstone, or I shall inflict incomprehensible agony upon the lot of you. -- Belial Blood and Sand


Deceivers-orders-part-1.jpg Deceivers-orders-part-dahlgur-oasis.jpg 400px
Part 1 - Sewers of Caldeum Part 2 - Dahlgur Oasis Part 3 - Desolate Sands



[edit] The Feared Hero

Found in a cultist camp in the Stinging Winds in a satchel (map).[e]
Part Text Found on Quest
1

We camp, lying in wait for a hero of incredible prowess. My gut churns with the suspicions that we are simply fodder. I have heard tales of this hero wading through our ranks, slaughtering us as if we were thildren. I will not sleep again tonight, I fear. -- Dark Cultist

None


The feared hero.jpg
Satchel in a cultists' camp



[edit] Hunter's Journal

Found at the beginning of The Forgotten Ruins.
Part Text Found on Quest
1 We are in agreement. Kulle the renegade must be stopped. He seeks to duplicate the power of the stones and wield it for his own ends. He is obsessed with the powers of Heaven and Hell. Drawing their attention will only bring doom to us all. -- Iben Fahd Betrayer of the Horadrim


Found just inside entrance of the Western Channel
Part Text Found on Quest
2 We set out in one week's time into the Desolate Sands to search for Kulle's hidden archives. None of us have any idea what to expect. How far has Kulle's madness driven him? How much power has he accumulated in his mad quest? I can only hope we are not too late... Blood and Sand


Part 3

We found Kulle's archives. They were strangely empty...at first. But Kulle laid traps everywhere. Each step harder than the next. It was foolish to expect otherwise. Kulle has prepared for many years for someone to come for him. Perhaps we are fools, and yet we must push on.


Found In


Part 4

Try as we might, Kulle simply cannot be killed. His cursed bloody sustains him. He bleeds sand, and his laughter mocks us. There is only one course of action left to us. We will separate his body and his head, and hide the body within the shadow realm.

Found In


Part 5

We will seal the shadow locks with vials of his blood in the desert under eternal guard. I can only hope that the world does no forget of Kulle's evil, and his blood remains undisturbed beneath the shifting sands.

Found In


Dropped from Ancient Guardian in the The Forgotten Ruins.
Part Text Found on Quest
6 Kulle mocks my every step. I try to shut him out, but his chattering is ceaseless. He takes joy in taunting me. I will not rise to the bait. I will not give in to him. I long for the silence that will come once I secure his head away. -- Iben Fahd Betrayer of the Horadrim