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Deceiver

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Deceivers are Demonic snake-like creatures which can turn themselves invisible until they are in close range and then offload a melee attack or surround the player with an electrical field.

Contents

[edit] Sub Types

Act II

  • Copperfang Lurker
  • Doom Viper
  • Scaled Magus
  • Serpent Magus
  • Spellwinder
  • Veiled Evoker
  • Veiled Sentinel
  • Writhing Deceiver


In Alphabetical Order

[edit] Copperfang Lurker

Copperfang Lurker
  • Appears in Act II - Command Post and Rotting Cellar
  • Physical melee attack with trident.
  • Stealth capability which allows him to get close before appearing and striking you.


Stat Normal Nightmare Hell Inferno
Copperfang Lurker (db) Level 17 39 55 62
Demon Goatmen XP 120 460 1300 3000
HP 108-216 1932-3864 13167-26335 58601-117202
Physical Damage 83-167 873-1745 5222-10444 19196-38391


[edit] Doom Viper

  • Appears in Act II - City of Caldeum and Hidden Aqueducts
  • Physical melee attack with a twin-bladed trident with a long reach.
  • Stealth capability which allows him to get close before appearing and striking you. Watch for the rippling effect as that gives the Doom Vipers location away.


Stat Normal Nightmare Hell Inferno
Doom Viper (db) Level 20 41 56 62
Demon Unknown XP 135 500 1350 3000
HP 164-328 2334-4667 14778-29556 58601-117202
Physical Damage 99-199 1083-2167 5729-11458 19196-38391


[edit] Scaled Magus

  • Appears in Act II -
  • Physical melee attack
  • Lightning Ring which casts a wide electrified circle around him and the player. He can not cast this whilst he is moving, so retreat and either stop and hit him with a ranged attack or get a couple of melee strikes in before he stops and casts it again.


Stat Normal Nightmare Hell Inferno
Scaled Magus (db) Level 20 41 56 62
Demon Skeleton XP 149 550 1485 3300
HP 164-303 2334-4317 14778-27340 58601-108412
Physical Damage 50-99 542-1083 2865-5729 9598-19196


[edit] Serpent Magus


Stat Normal Nightmare Hell Inferno
Serpent Magus (db) Level 17 39 55 62
Demon Skeleton XP 132 506 1430 3300
HP 108-162 1932-2898 13167-19751 58601-87901
Physical Damage 42-83 436-873 2611-5222 9598-19196


[edit] Spellwinder

  • Appears in Act II - Eastern Channel and Western Channel
  • Physical melee attack
  • Lightning Ring which casts a wide electrified circle around him and the player. He can not cast this whilst he is moving, so retreat and either stop and hit him with a ranged attack or get a couple of melee strikes in before he stops and casts it again.


Stat Normal Nightmare Hell Inferno
Spellwinder (db) Level 20 41 56 62
Demon Skeleton XP 149 550 1485 3300
HP 164-246 2334-3500 14778-22167 58601-87901
Physical Damage 50-99 542-1083 2865-5729 9598-19196


[edit] Veiled Evoker

  • Appears in Act II - Imperial Palace
  • Physical melee attack
  • Lightning Ring which casts a wide electrified circle around him and the player. He can not cast this whilst he is moving, so retreat and either stop and hit him with a ranged attack or get a couple of melee strikes in before he stops and casts it again.


Stat Normal Nightmare Hell Inferno
Veiled Evoker (db) Level 20 41 56 62
Demon Skeleton XP 169 625 1688 3750
HP 82-164 1167-2334 7389-14778 29300-58601
Physical Damage 50-99 542-1083 2865-5729 9598-19196


[edit] Veiled Sentinel

  • Appears in Act II - Imperial Palace
  • Physical melee attack with a twin-bladed trident with a long reach.
  • Stealth capability which allows him to get close before appearing and striking you. Watch for the rippling effect as that gives the Doom Vipers location away.


Stat Normal Nightmare Hell Inferno
Veiled Sentinel (db) Level 20 41 56 62
Demon Goatmen XP 135 500 1350 3000
HP 246-328 3500-4667 22167-29556 87901-117202
Physical Damage 99-199 1083-2167 5729-11458 19196-38391


[edit] Writhing Deceiver

File:Writing deceiver.jpg
Writhing Deceiver


Stat Normal Nightmare Hell Inferno
Writhing Deceiver (db) Level 19 40 55 62
Demon Goatmen XP 130 480 1300 3000
HP 143-285 2124-4248 13167-26335 58601-117202
Physical Damage 95-189 975-1950 5222-10444 19196-38391


[edit] Named

Superunique versions of Deceiver have a chance of spawning in the following areas:

  • None known


[edit] Lore

These serpentine demons are Belial's favored servants, and he has granted them some of his skill in cunning and illusion. Deceivers will cloak themselves in the familiar forms of their enemy's companions and friends, waiting to strike when the moment is opportune. It is only then that their true forms are revealed. = Deckard Cain