Companion rune effects

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This page lists all the skill rune effects for Companion, a Discipline-spending Demon Hunter skill that summons a companion animal.


Raven Companion[edit]

The base version of Companion summons a Raven Companion that flies around, occasionally pecking at enemies for negligible damage. There is no functional reason to use this version, other than for the amusement of Edgar Allen Poe fans.


Spider Companion[edit]

Spider Companion.

This rune effect summons a spider that attacks enemies, slowing their movement speed by 60% for two seconds. This effect is basically a duplication of Entangling Shot, except slower and targeted unpredictably.


Skill Rune Effects[edit]

Name Level Description
Companion
(database)

Hunting
1 Cooldown: 30 seconds


Active: Your raven deals an additional 500% damage on its next attack.

Passive: Summons a raven companion that pecks at enemies for % of your weapon damage as Physical.

MedRuneA Spider Companion
(database)
1 Active: Your spider throws webs at all enemies within 25 yards of you and him, Slowing them by % for seconds.


Passive: Summons a spider companion that attacks enemies in front of him for % weapon damage as Physical.

The spider's attacks Slow enemies by % for seconds.



Bat Companion[edit]

Bat Companion.

This rune effect summons a bat that flaps around, granting the Demon Hunter a steady regeneration of 3 Hatred per second. This is on top of the normal Hatred regeneration, and the Hatred earned by using various skills.

The bat does not attack enemies or get attacked by them, and this effect is essentially a winged-Aura, for intents and purposes.


Skill Rune Effects[edit]

Name Level Description
Companion
(database)

Hunting
1 Cooldown: 30 seconds


Active: Your raven deals an additional 500% damage on its next attack.

Passive: Summons a raven companion that pecks at enemies for % of your weapon damage as Physical.

MedRuneD Bat Companion
(database)
1 Active: Instantly gain 50 Hatred.


Passive: Summons a bat companion that attacks for % of your weapon damage as Physical.

The bat grants you [] Hatred per second.


Boar Companion[edit]

Boar Companion.

This rune effect summons a boar companion. The stout little snuffler will attack demons, dealing AoE damage to the Demon Hunter's enemies.

The damage isn't especially impactful, but it is a steady boost without any cost or thought required on the Demon Hunter's part.


Skill Rune Effects[edit]

Name Level Description
Companion
(database)

Hunting
1 Cooldown: 30 seconds


Active: Your raven deals an additional 500% damage on its next attack.

Passive: Summons a raven companion that pecks at enemies for % of your weapon damage as Physical.

MedRuneB Boar Companion
(database)
1 Active: Your boar charges to you, then taunts all enemies within 20 yards for 5 seconds.


Passive: Summons a boar companion that attacks enemies for % of your weapon damage as Physical.

The boar increases your and your party's Life regeneration by and resistance to all elements by %.



Ferret Companion[edit]

Ferret Companion.

This rune effect summons ferrets that scurry around like the gold pets did before they were removed during beta testing.

These ferrets do not help the Demon Hunter in combat, but they are cute, they grant a 10% gold find bonus, and they pick up the gold that drops, saving the Demon Hunter the time it would require to gather the coins herself.


Skill Rune Effects[edit]

Name Level Description
Companion
(database)

Hunting
1 Cooldown: 30 seconds


Active: Your raven deals an additional 500% damage on its next attack.

Passive: Summons a raven companion that pecks at enemies for % of your weapon damage as Physical.

MedRuneE Ferret Companion
(database)
1 Active: Instantly pick up all health globes and gold within 60 yards.


Passive: Summons a pair of ferret companions that each attack for % of your weapon damage as Physical.

The ferrets collect gold for you, increase gold found on monsters by %, and increase your movement speed by %.



Wolf Companion[edit]

Wolf Companion.

This rune effect summons a wolf, which attacks enemies for 60% of the Demon Hunter's weapon damage. Unlike the other animal companions which last indefinitely, the wolf only persists for 25 seconds.

As with most of other semi-passive attacks in Diablo III, the damage isn't very high, but the "fire and forget" function can make this companion a helpful asset, especially on higher difficulty levels against Elites, when the Demon Hunter has her hands full running, Vaulting, and debuffing the enemies.


Skill Rune Effects[edit]

Name Level Description
Companion
(database)

Hunting
1 Cooldown: 30 seconds


Active: Your raven deals an additional 500% damage on its next attack.

Passive: Summons a raven companion that pecks at enemies for % of your weapon damage as Physical.

MedRuneC Wolf Companion
(database)
1 Active: Your wolf howls, granting you and your allies within 60 yards 30% increased damage for 10 seconds.


Passive: Summons a wolf companion that attacks enemies in front of him for % of your weapon damage as Physical.