Black Ice (passive)


From Diablo Wiki

Jump to: navigation, search

Black Ice is a Wizard passive skill unlocked at level 20, which increases damage done to targets frozen or chilled by the Wizard.


"Feel your blood run cold as the water of the Frozen Sea, and know that I can shatter you with a touch." - The Ice Queen's Tale

Skill Unlocked Description

Template:Wizard Passive Black Ice


This might be a useful passive for a Battle Mage, since Ice Armor chills melee attackers.


The following Wizard skills are affected by Black Ice:

Icon Skill Description
{{{icon}}} [[{{{name}}}]]
4 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
Armor spell
14 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
2 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
27 {{{desc}}}


Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Black Ice was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.

Black Ice was removed from the game prior to the beta launch but was added back into the game later, along with Paralysis to compensate for the lack of cold and lightning based passives. Initially, Black Ice was unlocked at level 21 but in Beta Patch 13, it unlocked at 20 instead.

Black Ice has been renamed to Cold Blooded