From Diablo Wiki
Beasts is one of the four classifications of monsters in Diablo III. All monsters belong to one of the classifications in Diablo III, and certain spells or items are more effective against different types of monsters. This article also contains the lore information about Beasts.
The classifications of monsters in Diablo III are:
- Beasts (category) - Feral, unintelligent enemies.
- Demons (category) - Mostly sinister, sentient monsters from Hell.
- Humans (category) - Corrupted and hostile humans.
- Objects (category) - Stationary obstacles, like traps.
- Undead (category) - Varying types of re-animated corpses, mostly from humans.
- Reapers (category) - Corrupted Angels and Malthael's constructs including undead.
The Beasts classification is all monsters that generally seem to be more part of nature or the environment than direct creations of Hell. They are all distinguished by a lack of intelligence, and instead have mostly feral instincts, or basic "hunter" type behaviour. Some of these animals do indeed come from the Burning Hells, however, but they are tools for mayhem used by other Demons.
For a full list of Beast-type monsters, check out the Beasts Category. You can also go to the Diablo 2 Wiki to the find .
- There is a small set of three monsters called Beast which adds a little confusion.
|Monsters of Diablo III Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade|
Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith -
|Primary Quest Uniques||
Act One Bosses:
Skeleton King -
The Warden -
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer
|Act One Uniques||Araneae - Web Spit||Leoric - Summon Skeleton, Teleport Strike, Triple Cleave||The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge|
|Act Two Uniques||Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport.||Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh||Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath.|
|Act Three Uniques||Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp.||Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw.||Cydaea - Pain Bolts, Web Trap, Spider Pits.||Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation.|
|Act Four Uniques||Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion.||Izual - Frost Nova, Frozen, Summon Minions.|| Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. |
Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath.